28.02.2012, 09:24
Hi, To detect explosions I do this in my onplayerdeath:
But the else statement never gets entered - like it could not find the killer id. Why :/
Thanks
Код:
if(reason == 51 && !IsPlayerConnected(killerid) { // the player died NO KILLER FOUND } else { // THE KILLER ID IS FOUND FOR THE EXPLOSIVES }
Thanks