15.04.2011, 19:15
HI, why this code crashing player's game, when a player pickuppickup?
pawn Код:
for (new i=1; i < MAX_HOUSES; i++)
{
if (pickupid == Houses[i][house_pickup])
{
PVar[playerid][last_house_entrance] = i;
if (IsHouseOwnedByPlayer(playerid, i)) GameTextForPlayer(playerid, "~y~Press ~r~~k~~ENTER~ ~y~to open!", 3000, 3);
break;
}
}