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OnPlayerPickupDynamicCP Crashing client - Printable Version

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+---- Thread: OnPlayerPickupDynamicCP Crashing client (/showthread.php?tid=248766)



OnPlayerPickupDynamicCP Crashing client - ajwar - 15.04.2011

HI, why this code crashing player's game, when a player pickuppickup?

pawn Код:
for (new i=1; i < MAX_HOUSES; i++)
        {
            if (pickupid == Houses[i][house_pickup])
            {
                PVar[playerid][last_house_entrance] = i;
                if (IsHouseOwnedByPlayer(playerid, i)) GameTextForPlayer(playerid, "~y~Press ~r~~k~~ENTER~ ~y~to open!", 3000, 3);
                break;
            }
        }



Re: OnPlayerPickupDynamicCP Crashing client - Stigg - 15.04.2011

Try:
pawn Код:
new i = 0;
In your loop.


Re: OnPlayerPickupDynamicCP Crashing client - Jochemd - 15.04.2011

I guess you mean OnPlayerPickUpDynamicPickup?

Btw, show your stocks.


Re: OnPlayerPickupDynamicCP Crashing client - ajwar - 15.04.2011

Fixed, it was something with gametextforplayer


Re: OnPlayerPickupDynamicCP Crashing client - Calgon - 15.04.2011

It would've been:
Код:
~ENTER~
You can't leave stray tildes in textdraws/game texts as they crash players.