31.08.2010, 13:45
Ok.
Basically. I was going to make a /drag command which would entail;
A cop types /drag (ID)
The "Suspect" ( ID ) follows the cop where ever they go. No matter what.
If the cop wants to stop the suspect following them. They type /stopdrag and the player is frozen where they are.
Any Ideas?
Basically. I was going to make a /drag command which would entail;
A cop types /drag (ID)
The "Suspect" ( ID ) follows the cop where ever they go. No matter what.
If the cop wants to stop the suspect following them. They type /stopdrag and the player is frozen where they are.
Any Ideas?