SA-MP Forums Archive
/drag cmd - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: /drag cmd (/showthread.php?tid=172786)



/drag cmd - [UG]Scripter - 31.08.2010

Ok.

Basically. I was going to make a /drag command which would entail;

A cop types /drag (ID)

The "Suspect" ( ID ) follows the cop where ever they go. No matter what.

If the cop wants to stop the suspect following them. They type /stopdrag and the player is frozen where they are.

Any Ideas?


Re: /drag cmd - Grim_ - 31.08.2010

Use the GetXYBehindPlayer function to detect 3 meters or so away from the player, then you can use a timer to update and set their position again, in case the officer moved.

[This forum requires that you wait 120 seconds between posts. Please try again in 50 seconds.] - ...


Re: /drag cmd - [UG]Scripter - 12.09.2010

Anymore help?