[Ayuda] undefined symbol "pName" !
#1

Hola, quiero que me ayuden con una cosita... estoy intentando pasar comandos del Ladmin a un FS para comandos RCON. He convertido unos pocos pero ahora quiero convertir el de warn y cuando le doy para compilar me sale undefined symbol "pName". No se como definir el pName; ya he probado poniendole new pName[milesdemaneras]; y no he podido.
Agradezco a quien me ayude.
Код:
//
// FS de Admin Hernan_ER
//

#include <a_samp>
#include "../include/gl_common.inc"

#define MAX_WARNINGS 3

#define COLOR_VERDE 0x26b22dAA
#define COLOR_ROJO 0xb22626AA
#define COLOR_AMARILLO 0xb2ad26AA
#define COLOR_CELESTE 0x2689b2AA
#define COLOR_BLANCO 0xFFFFFFAA

#define ADMINFS_MESSAGE_COLOR 0xFF444499
#define PM_INCOMING_COLOR   0xFFFF22AA
#define PM_OUTGOING_COLOR   0xFFCC2299

//Menus
new Menu:Clima, Menu: Hora;


// DCMD
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1


// Enums
enum PlayerData
{
	Muted,
	Warnings,
};
new PlayerInfo[MAX_PLAYERS][PlayerData];

//------------------------------------------------

public OnFilterScriptInit()
{
  Hora = CreateMenu("~g~Hora", 2, 55.0, 200.0, 100.0, 80.0);
	SetMenuColumnHeader(Hora, 0, "Cambiar hora");
	AddMenuItem(Hora, 0, "Maсana");
	AddMenuItem(Hora, 0, "Mediodнa");
	AddMenuItem(Hora, 0, "Tarde");
	AddMenuItem(Hora, 0, "Atardecer");
	AddMenuItem(Hora, 0, "Medianoche");
  AddMenuItem(Hora, 0, "Salir");

  Clima = CreateMenu("~g~Climas",2, 55.0, 200.0, 100.0, 80.0);
	SetMenuColumnHeader(Clima, 0, "Cambiar clima");
	AddMenuItem(Clima, 0, "Despejado");
	AddMenuItem(Clima, 0, "Tormenta de arena");
	AddMenuItem(Clima, 0, "Tormenta electrica");
	AddMenuItem(Clima, 0, "Nublado");
	AddMenuItem(Clima, 0, "Niebla");
	AddMenuItem(Clima, 0, "Lluvia");
	AddMenuItem(Clima, 0, "Verde");
	AddMenuItem(Clima, 0, "Blanco y negro");
	AddMenuItem(Clima, 0, "Oscuro");
	AddMenuItem(Clima, 0, "Soleado");
	AddMenuItem(Clima, 0, "Caluroso");
	AddMenuItem(Clima, 0, "Brilloso");
	AddMenuItem(Clima,0,"Salir");
	
	print("\n--Admin FS.\n");
	return 1;
}

public OnPlayerConnect(playerid)
{
	PlayerInfo[playerid][Muted] = 0;
	PlayerInfo[playerid][Warnings] = 0;
 	return 1;
}




//------------------------------------------------

dcmd_hora(playerid,params[]) {
  #pragma unused params
  if(IsPlayerAdmin(playerid)) {
    if(IsPlayerInAnyVehicle(playerid)) {
    TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Hora,playerid);
    } else return ShowMenuForPlayer(Hora,playerid);
  } else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}

dcmd_clima(playerid,params[]) {
  #pragma unused params
  if(IsPlayerAdmin(playerid)) {
    if(IsPlayerInAnyVehicle(playerid)) {
    TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Clima,playerid);
    } else return ShowMenuForPlayer(Clima,playerid);
  } else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}

dcmd_slap(playerid,params[]) {
		if(IsPlayerAdmin(playerid)) {
		  new tmp[256], tmp2[256], Index;		tmp = strtok(params,Index), tmp2 = strtok(params,Index);
		  if(!strlen(params)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /slap [playerid] [reason/with]");
	  	new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
			player1 = strval(tmp);

		 	if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID ) {
				GetPlayerName(player1, playername, sizeof(playername));		GetPlayerName(playerid, adminname, sizeof(adminname));
		//		CMDMessageToAdmins(playerid,"SLAP");
		    new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25);
				GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);

				if(strlen(tmp2)) {
				//	format(string,sizeof(string),"You have been slapped by Administrador %s %s ",adminname,params[2]);	SendClientMessage(player1,red,string);
					format(string,sizeof(string),"You have slapped %s. Razуn: %s ",playername,params[2]); return SendClientMessage(playerid,COLOR_CELESTE,string);
				} else {
				//	format(string,sizeof(string),"You have been slapped by Administrador %s ",adminname);	SendClientMessage(player1,red,string);
					format(string,sizeof(string),"You have slapped %s",playername); return SendClientMessage(playerid,COLOR_CELESTE,string); }
			} else return SendClientMessage(playerid, COLOR_ROJO, "Player is not connected or is the highest level admin");
		} else return SendClientMessage(playerid,COLOR_ROJO,"ERROR: You are not a high enough level to use this command");
}


dcmd_announce(playerid,params[]) {
  if(IsPlayerAdmin(playerid)) {
  	if(!strlen(params)) return SendClientMessage(playerid,COLOR_BLANCO,"USO: /announce <texto>");
//  	CMDMessageToAdmins(playerid,"ANNOUNCE");
		return GameTextForAll(params,4000,3);
  } else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}

dcmd_warn(playerid,params[])
	{
  if(IsPlayerAdmin(playerid))
	{
	  new tmp[256], tmp2[256], Index;		tmp = strtok(params,Index), tmp2 = strtok(params,Index);
	  if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /warn [playerid] [razon]");
  	new warned = strval(tmp), str[128];
	 	if(IsPlayerConnected(warned) && warned != INVALID_PLAYER_ID)
 		{
 	  	if(warned != playerid)
	 		{
				PlayerInfo[warned][Warnings]++;
				if( PlayerInfo[warned][Warnings] == MAX_WARNINGS)
				{
 				  format(str, sizeof (str), "***Administrador \"%s\" ha expulsado a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
					SendClientMessageToAll(COLOR_ROJO, str);
					return PlayerInfo[warned][Warnings] = 0;
				} else {
					format(str, sizeof (str), "***Administrador \"%s\" ha dado una advertencia a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
					return SendClientMessageToAll(COLOR_AMARILLO, str);
				}
			} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: You cannot warn yourself");
		} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: Player is not connected");
	} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador");
}



//==============================================================================
//							Menus
//==============================================================================

//#if defined USE_MENUS
public OnPlayerSelectedMenuRow(playerid, row) {
 	new Menu:Current = GetPlayerMenu(playerid);
	if(Current == Hora)
	{
		new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
    switch(row)
		{
			case 0:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
  			case 1:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 2:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 3:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 4:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 5: { HideMenuForPlayer(Clima,playerid);  TogglePlayerControllable(playerid,true); }
		}
		return TogglePlayerControllable(playerid,true);
	}

  if(Current == Clima)
	{
		new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
    switch(row)
		{
			case 0:	{	SetWeather(5);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
  			case 1:	{	SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 2:	{	SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 3:	{	SetWeather(20);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 4:	{	SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 5:	{	SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 6:	{	SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 7:	{	SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 8:	{	SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 9:	{	SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 10: {	SetWeather(17); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 11: {	SetWeather(36); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 12: {	HideMenuForPlayer(Clima,playerid);  TogglePlayerControllable(playerid,true); }
		}
		return TogglePlayerControllable(playerid,true);
	}
	return 1;
}



stock IsNumeric(string[])
{
	for (new i = 0, j = strlen(string); i < j; i++)
	{
		if (string[i] > '9' || string[i] < '0') return 0;
	}
	return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
  dcmd(hora,4,cmdtext);
	dcmd(clima,5,cmdtext);
  dcmd(announce,8,cmdtext);
  dcmd(slap,4,cmdtext);
  dcmd(warn,4,cmdtext);

	return 1;
}
Reply
#2

Код:
//
// FS de Admin Hernan_ER
//

#include <a_samp>
#include "../include/gl_common.inc"

#define MAX_WARNINGS 3

#define COLOR_VERDE 0x26b22dAA
#define COLOR_ROJO 0xb22626AA
#define COLOR_AMARILLO 0xb2ad26AA
#define COLOR_CELESTE 0x2689b2AA
#define COLOR_BLANCO 0xFFFFFFAA

#define ADMINFS_MESSAGE_COLOR 0xFF444499
#define PM_INCOMING_COLOR   0xFFFF22AA
#define PM_OUTGOING_COLOR   0xFFCC2299

//Menus
new Menu:Clima, Menu: Hora;


// DCMD
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1


// Enums
enum PlayerData
{
	Muted,
	Warnings,
};
new PlayerInfo[MAX_PLAYERS][PlayerData];

//------------------------------------------------

public OnFilterScriptInit()
{
  Hora = CreateMenu("~g~Hora", 2, 55.0, 200.0, 100.0, 80.0);
	SetMenuColumnHeader(Hora, 0, "Cambiar hora");
	AddMenuItem(Hora, 0, "Maсana");
	AddMenuItem(Hora, 0, "Mediodнa");
	AddMenuItem(Hora, 0, "Tarde");
	AddMenuItem(Hora, 0, "Atardecer");
	AddMenuItem(Hora, 0, "Medianoche");
  AddMenuItem(Hora, 0, "Salir");

  Clima = CreateMenu("~g~Climas",2, 55.0, 200.0, 100.0, 80.0);
	SetMenuColumnHeader(Clima, 0, "Cambiar clima");
	AddMenuItem(Clima, 0, "Despejado");
	AddMenuItem(Clima, 0, "Tormenta de arena");
	AddMenuItem(Clima, 0, "Tormenta electrica");
	AddMenuItem(Clima, 0, "Nublado");
	AddMenuItem(Clima, 0, "Niebla");
	AddMenuItem(Clima, 0, "Lluvia");
	AddMenuItem(Clima, 0, "Verde");
	AddMenuItem(Clima, 0, "Blanco y negro");
	AddMenuItem(Clima, 0, "Oscuro");
	AddMenuItem(Clima, 0, "Soleado");
	AddMenuItem(Clima, 0, "Caluroso");
	AddMenuItem(Clima, 0, "Brilloso");
	AddMenuItem(Clima,0,"Salir");
	
	print("\n--Admin FS.\n");
	return 1;
}

public OnPlayerConnect(playerid)
{
	PlayerInfo[playerid][Muted] = 0;
	PlayerInfo[playerid][Warnings] = 0;
 	return 1;
}




//------------------------------------------------

dcmd_hora(playerid,params[]) {
  #pragma unused params
  if(IsPlayerAdmin(playerid)) {
    if(IsPlayerInAnyVehicle(playerid)) {
    TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Hora,playerid);
    } else return ShowMenuForPlayer(Hora,playerid);
  } else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}

dcmd_clima(playerid,params[]) {
  #pragma unused params
  if(IsPlayerAdmin(playerid)) {
    if(IsPlayerInAnyVehicle(playerid)) {
    TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Clima,playerid);
    } else return ShowMenuForPlayer(Clima,playerid);
  } else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}

dcmd_slap(playerid,params[]) {
		if(IsPlayerAdmin(playerid)) {
		  new tmp[256], tmp2[256], Index;		tmp = strtok(params,Index), tmp2 = strtok(params,Index);
		  if(!strlen(params)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /slap [playerid] [reason/with]");
	  	new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
			player1 = strval(tmp);

		 	if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID ) {
				GetPlayerName(player1, playername, sizeof(playername));		GetPlayerName(playerid, adminname, sizeof(adminname));
		//		CMDMessageToAdmins(playerid,"SLAP");
		    new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25);
				GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);

				if(strlen(tmp2)) {
				//	format(string,sizeof(string),"You have been slapped by Administrador %s %s ",adminname,params[2]);	SendClientMessage(player1,red,string);
					format(string,sizeof(string),"You have slapped %s. Razуn: %s ",playername,params[2]); return SendClientMessage(playerid,COLOR_CELESTE,string);
				} else {
				//	format(string,sizeof(string),"You have been slapped by Administrador %s ",adminname);	SendClientMessage(player1,red,string);
					format(string,sizeof(string),"You have slapped %s",playername); return SendClientMessage(playerid,COLOR_CELESTE,string); }
			} else return SendClientMessage(playerid, COLOR_ROJO, "Player is not connected or is the highest level admin");
		} else return SendClientMessage(playerid,COLOR_ROJO,"ERROR: You are not a high enough level to use this command");
}


dcmd_announce(playerid,params[]) {
  if(IsPlayerAdmin(playerid)) {
  	if(!strlen(params)) return SendClientMessage(playerid,COLOR_BLANCO,"USO: /announce <texto>");
//  	CMDMessageToAdmins(playerid,"ANNOUNCE");
		return GameTextForAll(params,4000,3);
  } else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}

dcmd_warn(playerid,params[])
	{
  if(IsPlayerAdmin(playerid))
	{
	  new tmp[256], tmp2[256], Index,pName[MAX_PLAYER_NAME];		tmp = strtok(params,Index), tmp2 = strtok(params,Index);
	  if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /warn [playerid] [razon]");
  	new warned = strval(tmp), str[128];
	 	if(IsPlayerConnected(warned) && warned != INVALID_PLAYER_ID)
 		{
 	  	if(warned != playerid)
	 		{
				PlayerInfo[warned][Warnings]++;
				if( PlayerInfo[warned][Warnings] == MAX_WARNINGS)
				{
 				  format(str, sizeof (str), "***Administrador \"%s\" ha expulsado a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
					SendClientMessageToAll(COLOR_ROJO, str);
					return PlayerInfo[warned][Warnings] = 0;
				} else {
					format(str, sizeof (str), "***Administrador \"%s\" ha dado una advertencia a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
					return SendClientMessageToAll(COLOR_AMARILLO, str);
				}
			} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: You cannot warn yourself");
		} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: Player is not connected");
	} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador");
}



//==============================================================================
//							Menus
//==============================================================================

//#if defined USE_MENUS
public OnPlayerSelectedMenuRow(playerid, row) {
 	new Menu:Current = GetPlayerMenu(playerid);
	if(Current == Hora)
	{
		new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
    switch(row)
		{
			case 0:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
  			case 1:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 2:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 3:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 4:	{ for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
			case 5: { HideMenuForPlayer(Clima,playerid);  TogglePlayerControllable(playerid,true); }
		}
		return TogglePlayerControllable(playerid,true);
	}

  if(Current == Clima)
	{
		new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
    switch(row)
		{
			case 0:	{	SetWeather(5);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
  			case 1:	{	SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 2:	{	SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 3:	{	SetWeather(20);	PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 4:	{	SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 5:	{	SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 6:	{	SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 7:	{	SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 8:	{	SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 9:	{	SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 10: {	SetWeather(17); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 11: {	SetWeather(36); PlayerPlaySound(playerid,1057,0.0,0.0,0.0);	 }
			case 12: {	HideMenuForPlayer(Clima,playerid);  TogglePlayerControllable(playerid,true); }
		}
		return TogglePlayerControllable(playerid,true);
	}
	return 1;
}



stock IsNumeric(string[])
{
	for (new i = 0, j = strlen(string); i < j; i++)
	{
		if (string[i] > '9' || string[i] < '0') return 0;
	}
	return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
  dcmd(hora,4,cmdtext);
	dcmd(clima,5,cmdtext);
  dcmd(announce,8,cmdtext);
  dcmd(slap,4,cmdtext);
  dcmd(warn,4,cmdtext);

	return 1;
}
asi tendria qe salir D:
Reply
#3

pawn Код:
// Debajo del script:

stock pName(playerid)
{
  new Nombre[24];
  GetPlayerName(playerid, Nombre, sizeof(Nombre));
  return Nombre;
}
Reply
#4

Muchas gracias a los dos! Puse el stock pName y ahora funciona
Reply
#5

Quote:
Originally Posted by Hernaner28
Muchas gracias a los dos! Puse el stock pName y ahora funciona
Estamos para ayudar
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)