//
// FS de Admin Hernan_ER
//
#include <a_samp>
#include "../include/gl_common.inc"
#define MAX_WARNINGS 3
#define COLOR_VERDE 0x26b22dAA
#define COLOR_ROJO 0xb22626AA
#define COLOR_AMARILLO 0xb2ad26AA
#define COLOR_CELESTE 0x2689b2AA
#define COLOR_BLANCO 0xFFFFFFAA
#define ADMINFS_MESSAGE_COLOR 0xFF444499
#define PM_INCOMING_COLOR 0xFFFF22AA
#define PM_OUTGOING_COLOR 0xFFCC2299
//Menus
new Menu:Clima, Menu: Hora;
// DCMD
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
// Enums
enum PlayerData
{
Muted,
Warnings,
};
new PlayerInfo[MAX_PLAYERS][PlayerData];
//------------------------------------------------
public OnFilterScriptInit()
{
Hora = CreateMenu("~g~Hora", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(Hora, 0, "Cambiar hora");
AddMenuItem(Hora, 0, "Maсana");
AddMenuItem(Hora, 0, "Mediodнa");
AddMenuItem(Hora, 0, "Tarde");
AddMenuItem(Hora, 0, "Atardecer");
AddMenuItem(Hora, 0, "Medianoche");
AddMenuItem(Hora, 0, "Salir");
Clima = CreateMenu("~g~Climas",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(Clima, 0, "Cambiar clima");
AddMenuItem(Clima, 0, "Despejado");
AddMenuItem(Clima, 0, "Tormenta de arena");
AddMenuItem(Clima, 0, "Tormenta electrica");
AddMenuItem(Clima, 0, "Nublado");
AddMenuItem(Clima, 0, "Niebla");
AddMenuItem(Clima, 0, "Lluvia");
AddMenuItem(Clima, 0, "Verde");
AddMenuItem(Clima, 0, "Blanco y negro");
AddMenuItem(Clima, 0, "Oscuro");
AddMenuItem(Clima, 0, "Soleado");
AddMenuItem(Clima, 0, "Caluroso");
AddMenuItem(Clima, 0, "Brilloso");
AddMenuItem(Clima,0,"Salir");
print("\n--Admin FS.\n");
return 1;
}
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][Muted] = 0;
PlayerInfo[playerid][Warnings] = 0;
return 1;
}
//------------------------------------------------
dcmd_hora(playerid,params[]) {
#pragma unused params
if(IsPlayerAdmin(playerid)) {
if(IsPlayerInAnyVehicle(playerid)) {
TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Hora,playerid);
} else return ShowMenuForPlayer(Hora,playerid);
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}
dcmd_clima(playerid,params[]) {
#pragma unused params
if(IsPlayerAdmin(playerid)) {
if(IsPlayerInAnyVehicle(playerid)) {
TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Clima,playerid);
} else return ShowMenuForPlayer(Clima,playerid);
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}
dcmd_slap(playerid,params[]) {
if(IsPlayerAdmin(playerid)) {
new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(!strlen(params)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /slap [playerid] [reason/with]");
new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
player1 = strval(tmp);
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID ) {
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
// CMDMessageToAdmins(playerid,"SLAP");
new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25);
GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);
if(strlen(tmp2)) {
// format(string,sizeof(string),"You have been slapped by Administrador %s %s ",adminname,params[2]); SendClientMessage(player1,red,string);
format(string,sizeof(string),"You have slapped %s. Razуn: %s ",playername,params[2]); return SendClientMessage(playerid,COLOR_CELESTE,string);
} else {
// format(string,sizeof(string),"You have been slapped by Administrador %s ",adminname); SendClientMessage(player1,red,string);
format(string,sizeof(string),"You have slapped %s",playername); return SendClientMessage(playerid,COLOR_CELESTE,string); }
} else return SendClientMessage(playerid, COLOR_ROJO, "Player is not connected or is the highest level admin");
} else return SendClientMessage(playerid,COLOR_ROJO,"ERROR: You are not a high enough level to use this command");
}
dcmd_announce(playerid,params[]) {
if(IsPlayerAdmin(playerid)) {
if(!strlen(params)) return SendClientMessage(playerid,COLOR_BLANCO,"USO: /announce <texto>");
// CMDMessageToAdmins(playerid,"ANNOUNCE");
return GameTextForAll(params,4000,3);
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}
dcmd_warn(playerid,params[])
{
if(IsPlayerAdmin(playerid))
{
new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /warn [playerid] [razon]");
new warned = strval(tmp), str[128];
if(IsPlayerConnected(warned) && warned != INVALID_PLAYER_ID)
{
if(warned != playerid)
{
PlayerInfo[warned][Warnings]++;
if( PlayerInfo[warned][Warnings] == MAX_WARNINGS)
{
format(str, sizeof (str), "***Administrador \"%s\" ha expulsado a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
SendClientMessageToAll(COLOR_ROJO, str);
return PlayerInfo[warned][Warnings] = 0;
} else {
format(str, sizeof (str), "***Administrador \"%s\" ha dado una advertencia a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
return SendClientMessageToAll(COLOR_AMARILLO, str);
}
} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: You cannot warn yourself");
} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: Player is not connected");
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador");
}
//==============================================================================
// Menus
//==============================================================================
//#if defined USE_MENUS
public OnPlayerSelectedMenuRow(playerid, row) {
new Menu:Current = GetPlayerMenu(playerid);
if(Current == Hora)
{
new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
switch(row)
{
case 0: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 1: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 2: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 3: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 4: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 5: { HideMenuForPlayer(Clima,playerid); TogglePlayerControllable(playerid,true); }
}
return TogglePlayerControllable(playerid,true);
}
if(Current == Clima)
{
new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
switch(row)
{
case 0: { SetWeather(5); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 1: { SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 2: { SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 3: { SetWeather(20); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 4: { SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 5: { SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 6: { SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 7: { SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 8: { SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 9: { SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 10: { SetWeather(17); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 11: { SetWeather(36); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 12: { HideMenuForPlayer(Clima,playerid); TogglePlayerControllable(playerid,true); }
}
return TogglePlayerControllable(playerid,true);
}
return 1;
}
stock IsNumeric(string[])
{
for (new i = 0, j = strlen(string); i < j; i++)
{
if (string[i] > '9' || string[i] < '0') return 0;
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(hora,4,cmdtext);
dcmd(clima,5,cmdtext);
dcmd(announce,8,cmdtext);
dcmd(slap,4,cmdtext);
dcmd(warn,4,cmdtext);
return 1;
}
//
// FS de Admin Hernan_ER
//
#include <a_samp>
#include "../include/gl_common.inc"
#define MAX_WARNINGS 3
#define COLOR_VERDE 0x26b22dAA
#define COLOR_ROJO 0xb22626AA
#define COLOR_AMARILLO 0xb2ad26AA
#define COLOR_CELESTE 0x2689b2AA
#define COLOR_BLANCO 0xFFFFFFAA
#define ADMINFS_MESSAGE_COLOR 0xFF444499
#define PM_INCOMING_COLOR 0xFFFF22AA
#define PM_OUTGOING_COLOR 0xFFCC2299
//Menus
new Menu:Clima, Menu: Hora;
// DCMD
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
// Enums
enum PlayerData
{
Muted,
Warnings,
};
new PlayerInfo[MAX_PLAYERS][PlayerData];
//------------------------------------------------
public OnFilterScriptInit()
{
Hora = CreateMenu("~g~Hora", 2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(Hora, 0, "Cambiar hora");
AddMenuItem(Hora, 0, "Maсana");
AddMenuItem(Hora, 0, "Mediodнa");
AddMenuItem(Hora, 0, "Tarde");
AddMenuItem(Hora, 0, "Atardecer");
AddMenuItem(Hora, 0, "Medianoche");
AddMenuItem(Hora, 0, "Salir");
Clima = CreateMenu("~g~Climas",2, 55.0, 200.0, 100.0, 80.0);
SetMenuColumnHeader(Clima, 0, "Cambiar clima");
AddMenuItem(Clima, 0, "Despejado");
AddMenuItem(Clima, 0, "Tormenta de arena");
AddMenuItem(Clima, 0, "Tormenta electrica");
AddMenuItem(Clima, 0, "Nublado");
AddMenuItem(Clima, 0, "Niebla");
AddMenuItem(Clima, 0, "Lluvia");
AddMenuItem(Clima, 0, "Verde");
AddMenuItem(Clima, 0, "Blanco y negro");
AddMenuItem(Clima, 0, "Oscuro");
AddMenuItem(Clima, 0, "Soleado");
AddMenuItem(Clima, 0, "Caluroso");
AddMenuItem(Clima, 0, "Brilloso");
AddMenuItem(Clima,0,"Salir");
print("\n--Admin FS.\n");
return 1;
}
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][Muted] = 0;
PlayerInfo[playerid][Warnings] = 0;
return 1;
}
//------------------------------------------------
dcmd_hora(playerid,params[]) {
#pragma unused params
if(IsPlayerAdmin(playerid)) {
if(IsPlayerInAnyVehicle(playerid)) {
TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Hora,playerid);
} else return ShowMenuForPlayer(Hora,playerid);
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}
dcmd_clima(playerid,params[]) {
#pragma unused params
if(IsPlayerAdmin(playerid)) {
if(IsPlayerInAnyVehicle(playerid)) {
TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(Clima,playerid);
} else return ShowMenuForPlayer(Clima,playerid);
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}
dcmd_slap(playerid,params[]) {
if(IsPlayerAdmin(playerid)) {
new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(!strlen(params)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /slap [playerid] [reason/with]");
new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
player1 = strval(tmp);
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID ) {
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
// CMDMessageToAdmins(playerid,"SLAP");
new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25);
GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);
if(strlen(tmp2)) {
// format(string,sizeof(string),"You have been slapped by Administrador %s %s ",adminname,params[2]); SendClientMessage(player1,red,string);
format(string,sizeof(string),"You have slapped %s. Razуn: %s ",playername,params[2]); return SendClientMessage(playerid,COLOR_CELESTE,string);
} else {
// format(string,sizeof(string),"You have been slapped by Administrador %s ",adminname); SendClientMessage(player1,red,string);
format(string,sizeof(string),"You have slapped %s",playername); return SendClientMessage(playerid,COLOR_CELESTE,string); }
} else return SendClientMessage(playerid, COLOR_ROJO, "Player is not connected or is the highest level admin");
} else return SendClientMessage(playerid,COLOR_ROJO,"ERROR: You are not a high enough level to use this command");
}
dcmd_announce(playerid,params[]) {
if(IsPlayerAdmin(playerid)) {
if(!strlen(params)) return SendClientMessage(playerid,COLOR_BLANCO,"USO: /announce <texto>");
// CMDMessageToAdmins(playerid,"ANNOUNCE");
return GameTextForAll(params,4000,3);
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador.");
}
dcmd_warn(playerid,params[])
{
if(IsPlayerAdmin(playerid))
{
new tmp[256], tmp2[256], Index,pName[MAX_PLAYER_NAME]; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, COLOR_ROJO, "USO: /warn [playerid] [razon]");
new warned = strval(tmp), str[128];
if(IsPlayerConnected(warned) && warned != INVALID_PLAYER_ID)
{
if(warned != playerid)
{
PlayerInfo[warned][Warnings]++;
if( PlayerInfo[warned][Warnings] == MAX_WARNINGS)
{
format(str, sizeof (str), "***Administrador \"%s\" ha expulsado a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
SendClientMessageToAll(COLOR_ROJO, str);
return PlayerInfo[warned][Warnings] = 0;
} else {
format(str, sizeof (str), "***Administrador \"%s\" ha dado una advertencia a \"%s\". (Razуn: %s) (Advertencias: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
return SendClientMessageToAll(COLOR_AMARILLO, str);
}
} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: You cannot warn yourself");
} else return SendClientMessage(playerid, COLOR_ROJO, "ERROR: Player is not connected");
} else return SendClientMessage(playerid,COLOR_ROJO,"No sos administrador");
}
//==============================================================================
// Menus
//==============================================================================
//#if defined USE_MENUS
public OnPlayerSelectedMenuRow(playerid, row) {
new Menu:Current = GetPlayerMenu(playerid);
if(Current == Hora)
{
new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
switch(row)
{
case 0: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 1: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 2: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 3: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 4: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 5: { HideMenuForPlayer(Clima,playerid); TogglePlayerControllable(playerid,true); }
}
return TogglePlayerControllable(playerid,true);
}
if(Current == Clima)
{
new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
switch(row)
{
case 0: { SetWeather(5); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 1: { SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 2: { SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 3: { SetWeather(20); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 4: { SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 5: { SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 6: { SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 7: { SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 8: { SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 9: { SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 10: { SetWeather(17); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 11: { SetWeather(36); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); }
case 12: { HideMenuForPlayer(Clima,playerid); TogglePlayerControllable(playerid,true); }
}
return TogglePlayerControllable(playerid,true);
}
return 1;
}
stock IsNumeric(string[])
{
for (new i = 0, j = strlen(string); i < j; i++)
{
if (string[i] > '9' || string[i] < '0') return 0;
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(hora,4,cmdtext);
dcmd(clima,5,cmdtext);
dcmd(announce,8,cmdtext);
dcmd(slap,4,cmdtext);
dcmd(warn,4,cmdtext);
return 1;
}
// Debajo del script:
stock pName(playerid)
{
new Nombre[24];
GetPlayerName(playerid, Nombre, sizeof(Nombre));
return Nombre;
}
|
Originally Posted by Hernaner28
Muchas gracias a los dos! Puse el stock pName y ahora funciona
![]() |
Estamos para ayudar