04.01.2010, 13:24
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Originally Posted by Daniel_Burridge
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Originally Posted by Daniel_Burridge
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Originally Posted by Feche
I get a desync of the mapping too. It only happens to me in crowded areas, where there is many people(15+), and the chat, sometimes gets fucked up. Ohh, another thing, when I want to enter an interior(when this desinc happens only), the people goes like when you have lag(they keep runing forward) and I see the text, "You are in... press ENTER to exit", so, thats another desync.
NOTE: In 0.2x this NEVER happend to me. Sorry for my english |
Originally Posted by Ettans
Got a similar issue on my server, players don't get synced at all. Their icons on the minimap and their actual characters are just flashing, sometimes they even become invisible.
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Originally Posted by Ettans
Got a similar issue on my server, players don't get synced at all. Their icons on the minimap and their actual characters are just flashing, sometimes they even become invisible.
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public OnPlayerDeath(playerid, killerid, reason)
{
ClearAnimations(playerid);
// the rest of your code
}
Originally Posted by Mikep.
Server crash is still causing this 'dead but alive' bug.
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