03.09.2009, 23:17
Is it possible to hide chat in 0.3 script-controlled ?
Originally Posted by Jay[WW3samp.com
]
Actually it could be possible to make a function to show / hide chat thanks to the SendPlayerMessage function. You could just disable the chat for the player and store any messages sent, whilst that players chat is disabled, into an array. And when re-enabling use SendPlayerMessage to send the new messages to the client. I might make a function for that soon, since it's something I've needed in the past to. |
Originally Posted by Jay[WW3samp.com
]
I might make a function for that soon, since it's something I've needed in the past to. |