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Question about 0.3 - Zeromanster - 03.09.2009

Is it possible to hide chat in 0.3 script-controlled ?


Re: Question about 0.3 - JaTochNietDan - 03.09.2009

No. F7 can be done by the client to hide the chat, it cannot be hidden by the server unless you flood it with invisible text and stop the client from recieving any more messages.


Re: Question about 0.3 - Jay_ - 03.09.2009

Actually it could be possible to make a function to show / hide chat thanks to the SendPlayerMessage function. You could just disable the chat for the player and store any messages sent, whilst that players chat is disabled, into an array. And when re-enabling use SendPlayerMessage to send the new messages to the client.

I might make a function for that soon, since it's something I've needed in the past to.


Re: Question about 0.3 - beckzy - 04.09.2009

Quote:
Originally Posted by Jay[WW3samp.com
]
Actually it could be possible to make a function to show / hide chat thanks to the SendPlayerMessage function. You could just disable the chat for the player and store any messages sent, whilst that players chat is disabled, into an array. And when re-enabling use SendPlayerMessage to send the new messages to the client.

I might make a function for that soon, since it's something I've needed in the past to.
And what if the players disconnect? You can't use SendPlayerMessage on a player who isn't connected :P.


Re: Question about 0.3 - SanMarinoRP - 04.09.2009

admin commands can


Re: Question about 0.3 - Zeromanster - 04.09.2009

Quote:
Originally Posted by Jay[WW3samp.com
]
I might make a function for that soon, since it's something I've needed in the past to.
That would be great.