PAWNO crashes
#1

when i try to compile my GM my pawno crashes what is the problem>
Reply
#2

Check if you forgot a starting or ending bracket ( { or } ) in a public
Reply
#3

Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
no i havent
Reply
#4

Quote:
Originally Posted by Criss_Angel
Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
no i havent
Check again.
And try to remove part of codes (save them in other .pwn file) and then compile to see if it works.
Reply
#5

Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by Criss_Angel
Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
no i havent
Check again.
And try to remove part of codes (save them in other .pwn file) and then compile to see if it works.
Or just Comment them using block comment ( /* */ ). There also might be an extra letter after a ; (happens sometimes...you fail to cut a line or your finger slips and you don't notice it).

When Pawno crashes it means that you have too many Errors in your Gamemode/Filterscript
Reply
#6

It means you have an error some where mate. Go back to the last thing you edited/changed and check if you missed a bracket or a commor etc...
Reply
#7

it also happens when you started a comment is not how it should be. it crashes if the script is really big and you don't close a comment (happens to me often )
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)