SA-MP Forums Archive
PAWNO crashes - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: PAWNO crashes (/showthread.php?tid=84078)



PAWNO crashes - Criss_Angel - 28.06.2009

when i try to compile my GM my pawno crashes what is the problem>


Re: PAWNO crashes - dice7 - 28.06.2009

Check if you forgot a starting or ending bracket ( { or } ) in a public


Re: PAWNO crashes - Criss_Angel - 28.06.2009

Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
no i havent


Re: PAWNO crashes - Correlli - 28.06.2009

Quote:
Originally Posted by Criss_Angel
Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
no i havent
Check again.
And try to remove part of codes (save them in other .pwn file) and then compile to see if it works.


Re: PAWNO crashes - Cezar - 28.06.2009

Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by Criss_Angel
Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
no i havent
Check again.
And try to remove part of codes (save them in other .pwn file) and then compile to see if it works.
Or just Comment them using block comment ( /* */ ). There also might be an extra letter after a ; (happens sometimes...you fail to cut a line or your finger slips and you don't notice it).

When Pawno crashes it means that you have too many Errors in your Gamemode/Filterscript


Re: PAWNO crashes - excale1 - 29.06.2009

It means you have an error some where mate. Go back to the last thing you edited/changed and check if you missed a bracket or a commor etc...


Re: PAWNO crashes - Ignas1337 - 29.06.2009

it also happens when you started a comment is not how it should be. it crashes if the script is really big and you don't close a comment (happens to me often )