PAWNO crashes - Printable Version
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PAWNO crashes -
Criss_Angel - 28.06.2009
when i try to compile my GM my pawno crashes what is the problem>
Re: PAWNO crashes -
dice7 - 28.06.2009
Check if you forgot a starting or ending bracket (
{ or
} ) in a public
Re: PAWNO crashes -
Criss_Angel - 28.06.2009
Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
|
no i havent
Re: PAWNO crashes -
Correlli - 28.06.2009
Quote:
Originally Posted by Criss_Angel
Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
|
no i havent
|
Check again.
And try to remove part of codes (save them in other .pwn file) and then compile to see if it works.
Re: PAWNO crashes -
Cezar - 28.06.2009
Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by Criss_Angel
Quote:
Originally Posted by dice7
Check if you forgot a starting or ending bracket ( { or } ) in a public
|
no i havent
|
Check again.
And try to remove part of codes (save them in other .pwn file) and then compile to see if it works.
|
Or just Comment them using block comment ( /* */ ). There also might be an extra letter after a ; (happens sometimes...you fail to cut a line or your finger slips and you don't notice it).
When Pawno crashes it means that you have too many Errors in your Gamemode/Filterscript
Re: PAWNO crashes -
excale1 - 29.06.2009
It means you have an error some where mate. Go back to the last thing you edited/changed and check if you missed a bracket or a commor etc...
Re: PAWNO crashes -
Ignas1337 - 29.06.2009
it also happens when you started a comment is not how it should be. it crashes if the script is really big and you don't close a comment (happens to me often
)