i get a error
#1

hello i get this error with moving objects code:
pawn Код:
C:\Documents and Settings\Luc\Bureaublad\Pawno\gamemodes\SDR.PWN(1413) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


1 Warning.
it says

line 1413

and this is line 1413:
pawn Код:
MoveObject(gate1, 980, 1385.557617, -2688.828857, 272.734619, 5); //5 is the speed of opening and the coords when the gate is opened
whats wrong
please anyone help me ty
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#2

please help me
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#3

pawn Код:
MoveObject(gate1, 1385.557617, -2688.828857, 272.734619, 5); //5 is the speed of opening and the coords when the gate is opened
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#4

You don't need to put the object id in MoveObject, since the native of it is: MoveObject(objectid, Float:X, Float:Y, Float:Z, Float:Speed).
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#5

Quote:
Originally Posted by Ettans
You don't need to put the object id in MoveObject, since the native of it is: MoveObject(objectid, Float:X, Float:Y, Float:Z, Float:Speed).
ok
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#6

Quote:
Originally Posted by Ettans
You don't need to put the object id in MoveObject, since the native of it is: MoveObject(objectid, Float:X, Float:Y, Float:Z, Float:Speed).
can you make of this:
pawn Код:
if (strcmp("/opengate1", cmdtext, true) == 0)
    {
        MoveObject(gate1, 1385.557617, -2688.828857, 272.734619, 5); //5 is the speed of opening and the coords when the gate is opened
        SendClientMessage(playerid, 0x00F600AA, "GATE OPENED !");
        return 1;
    }
and this coordinate:
pawn Код:
CreateObject(980, 1385.557617, -2688.828857, 272.734619, 0.0000, 0.0000, 270.0000);
ah command?
please help me
this is the full command:
i have added this on top
pawn Код:
new gate1;
this at create objects:
pawn Код:
gate1 = CreateObject(980, 1385.557617, -2688.828857, 272.734619, 0.0000, 0.0000, 270.0000); // coords of closed gate
and this at OnPlayerCommandText:
pawn Код:
if (strcmp("/opengate1", cmdtext, true) == 0)
    {
        MoveObject(gate1, 980, 1385.557617, -2688.828857, 5); //5 is the speed of opening and the coords when the gate is opened
        SendClientMessage(playerid, 0x00F600AA, "GATE OPENED !");
        return 1;
    }
please help me ty
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#7

Quote:

MoveObject(gate1, 1385.557617, -2688.828857, 272.734619,1.5);

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