Actor Load Interior
#1




I add Actor into my Gamemode, If postion Actor Exterior is good but If position Actor Interior is will be bug (fall down)
How to fix ?

Sorry my English kinda weak
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#2

new actor01 = CreateDynamicActor(.... // your actor
SetDynamicActorVirtualWorld(actor01,... // set actor vw,

and if it still does not appear and you say it falls through the map try to increase the Z coordinate of its position.
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#3

Quote:
Originally Posted by Florin48
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new actor01 = CreateDynamicActor(.... // your actor
SetDynamicActorVirtualWorld(actor01,... // set actor vw,

and if it still does not appear and you say it falls through the map try to increase the Z coordinate of its position.
You mean SetActorVirtualWorld?
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#4

Quote:
Originally Posted by Dawkin
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You mean SetActorVirtualWorld?
i use streamer include, because you did not post any code I did not know what features you are using.
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#5

Quote:
Originally Posted by Florin48
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new actor01 = CreateDynamicActor(.... // your actor
SetDynamicActorVirtualWorld(actor01,... // set actor vw,

and if it still does not appear and you say it falls through the map try to increase the Z coordinate of its position.
Quote:
Originally Posted by Florin48
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i use streamer include, because you did not post any code I did not know what features you are using.
ActorThophache = CreateActor(189, 502.6355,-11.5614,1001.6797,129.818;

But ActorGaidiem = CreateActor(85, 1216.1096,-11.7871,1000.9219,83.8803); (Interior) not bug
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#6

check what virtualworld you have set and the actor, if it's the same and the actor does not appear, check the coordinates, if they are good, try to enlarge a bit Z as I said before.
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