[Map] Tuning Garage from Intervention Roleplay
#1

Here below is the tuning garage in my server intervention roleplay, this was done by one of our new mappers which is slowly learning the ropes so we would appreciate it if you could give us some feedback. If you have any questions about the server feel free to message me.

Video:

https://www.youtube.com/watch?v=B4cViqftdhw


Код:
// OnPlayerConnect
RemoveBuildingForPlayer(playerid, 3627, 2127.8828, -2083.2734, 16.07813, 24.419296); // removeWorldObject (dckcanpy) (1)
RemoveBuildingForPlayer(playerid, 3686, 2127.8828, -2083.2734, 16.07813, 24.419296); // (LOD) removeWorldObject (dckcanpy) (1)
CreateObject(12925,2112.3999000,-2070.7000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sw_shed01) (1)
CreateObject(12943,2100.3999000,-2082.3999000,12.5000000,0.0000000,0.0000000,270.0000000); //object(sw_shed07) (1)
CreateObject(3578,2104.7000000,-2079.8999000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (1)
CreateObject(3578,2110.0000000,-2080.0000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (2)
CreateObject(3578,2114.8999000,-2080.0000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (3)
CreateObject(3578,2119.8000000,-2079.8999000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (4)
CreateObject(970,2120.3999000,-2077.0000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (1)
CreateObject(970,2120.3999000,-2081.1001000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (2)
CreateObject(970,2120.3999000,-2085.3000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (3)
CreateObject(970,2120.3999000,-2089.3999000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (4)
CreateObject(11293,2139.3000000,-2096.6001000,18.4000000,0.0000000,0.0000000,28.0000000); //object(facttanks_sfse08) (1)
CreateObject(11293,2128.6006000,-2086.3994000,18.4000000,0.0000000,0.0000000,68.0000000); //object(facttanks_sfse08) (2)
CreateObject(10282,2100.3000500,-2080.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(mich_int_sfe) (1)
CreateObject(3633,2093.6001000,-2093.1001000,13.0000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (1)
CreateObject(3633,2094.7000000,-2094.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (2)
CreateObject(18260,2091.3999000,-2091.1001000,14.1000000,0.0000000,0.0000000,268.0000000); //object(crates01) (1)
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#2

I like it, I like the location, I'll use it, I'ts simple, 8/10.
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#3

Could use some changes that makes it look like it's been around for some time (ex. oil stains).

Regardless, good job.
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#4

seems like it was made in 5 mins
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#5

Simple but perfect, thank you!
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