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[Map] Tuning Garage from Intervention Roleplay - Printable Version

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+---- Thread: [Map] Tuning Garage from Intervention Roleplay (/showthread.php?tid=640752)



Tuning Garage from Intervention Roleplay - lucius99 - 06.09.2017

Here below is the tuning garage in my server intervention roleplay, this was done by one of our new mappers which is slowly learning the ropes so we would appreciate it if you could give us some feedback. If you have any questions about the server feel free to message me.

Video:

https://www.youtube.com/watch?v=B4cViqftdhw


Код:
// OnPlayerConnect
RemoveBuildingForPlayer(playerid, 3627, 2127.8828, -2083.2734, 16.07813, 24.419296); // removeWorldObject (dckcanpy) (1)
RemoveBuildingForPlayer(playerid, 3686, 2127.8828, -2083.2734, 16.07813, 24.419296); // (LOD) removeWorldObject (dckcanpy) (1)
CreateObject(12925,2112.3999000,-2070.7000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sw_shed01) (1)
CreateObject(12943,2100.3999000,-2082.3999000,12.5000000,0.0000000,0.0000000,270.0000000); //object(sw_shed07) (1)
CreateObject(3578,2104.7000000,-2079.8999000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (1)
CreateObject(3578,2110.0000000,-2080.0000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (2)
CreateObject(3578,2114.8999000,-2080.0000000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (3)
CreateObject(3578,2119.8000000,-2079.8999000,11.8000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (4)
CreateObject(970,2120.3999000,-2077.0000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (1)
CreateObject(970,2120.3999000,-2081.1001000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (2)
CreateObject(970,2120.3999000,-2085.3000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (3)
CreateObject(970,2120.3999000,-2089.3999000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (4)
CreateObject(11293,2139.3000000,-2096.6001000,18.4000000,0.0000000,0.0000000,28.0000000); //object(facttanks_sfse08) (1)
CreateObject(11293,2128.6006000,-2086.3994000,18.4000000,0.0000000,0.0000000,68.0000000); //object(facttanks_sfse08) (2)
CreateObject(10282,2100.3000500,-2080.0000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(mich_int_sfe) (1)
CreateObject(3633,2093.6001000,-2093.1001000,13.0000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (1)
CreateObject(3633,2094.7000000,-2094.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (2)
CreateObject(18260,2091.3999000,-2091.1001000,14.1000000,0.0000000,0.0000000,268.0000000); //object(crates01) (1)



Re: Tuning Garage from Intervention Roleplay - Yuri8 - 29.09.2017

I like it, I like the location, I'll use it, I'ts simple, 8/10.


Re: Tuning Garage from Intervention Roleplay - DTV - 29.09.2017

Could use some changes that makes it look like it's been around for some time (ex. oil stains).

Regardless, good job.


Re: Tuning Garage from Intervention Roleplay - SonnyGamer - 30.09.2017

seems like it was made in 5 mins


Re: Tuning Garage from Intervention Roleplay - Maximun - 01.10.2017

Simple but perfect, thank you!