18.03.2015, 01:41
(
Последний раз редактировалось SimonItaly; 18.03.2015 в 12:04.
)
CowYard Include
It's a pretty useless release made for fun.Cows don't have collisions between themselves.
The code may need some optimisation.
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Creates an area where some cows can move freely.
Cows can be killed with guns.
If a gun is shot inside the area or a cow is killed,
the cows will move faster for some time.
[ame=http://www.youtube.com/watch?v=la2ISAGjAtk]CowYard Include[/ame]
Images
https://raw.githubusercontent.com/Si...mages/cow1.jpg
https://raw.githubusercontent.com/Si...mages/cow2.jpg
https://raw.githubusercontent.com/Si...mages/cow3.jpg
https://raw.githubusercontent.com/Si...mages/cow4.jpg
Requires
* SA:MP 0.3.7 RC2 or higher version
OR
* change the cow object to something else
Dependencies
* Incognito's Streamer (plugin)
* ******' Foreach (include)
Thanks
* Incognito (streamer)
* ****** (foreach)
* Matite (cow object)
* Kalcor (SA:MP 0.3.7 RC2)
pawn Код:
- Possible defines:
CREATE_YARD_BORDERS
if defined, four bollard objects will be created
in the corners of the yard.
DISABLE_COW_SHOOT
if defined, disable killing cows
GitHub