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SetPVarInt
Cerealguy
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#1
21.01.2015, 02:58
It is a rather stupid question, it is necessary to establish at 0 SetPVarInt in OnPlayerConnect?
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vassilis
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#2
21.01.2015, 03:25
it is more to avoid future bugs but no its not necessary as far as i know.
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Cerealguy
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#3
21.01.2015, 03:27
Quote:
Originally Posted by
vassilis
it is more to avoid future bugs but no its not necessary as far as i know.
thought so, thanks for the reply friend
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Eyce
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#4
21.01.2015, 04:13
No it's not. It's automatically set to 0 when a player connects. I would suggest that you set it if you're going to use it for player IDs. Such as:
pawn Код:
public
OnPlayerConnect
(
playerid
)
{
SetPVarInt
(
playerid,
"Killer"
, INVALID_PLAYER_ID
)
;
return
1
;
}
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