[HELP] GameTextForPlayer
#1

Hello friends, first excuse my bad English.

I could help past this code to the following format: Update3DTextLabelText?

It is more than clear that I + rep to help me.



Код:
if(Info[i][pJailed] > 0){
			if(Info[i][pJailTime] > 0){
				Info[i][pJailTime]--;
				new str[128];
	        	switch(Info[i][pJailed])
				{
	            	case 1, 4: format(str, sizeof(str), "~n~~n~~n~~n~~n~~n~~n~ ~r~Jail OOC!~n~~w~%d segundos (%i minutos) restantes", Info[i][pJailTime], Info[i][pJailTime]/60);
					case 2, 3, 5, 6: format(str, sizeof(str), "~n~~n~~n~~n~~n~~n~~n~ ~r~En prision!~n~~w~%d segundos (%i minutos) restantes", Info[i][pJailTime], Info[i][pJailTime]/60);
				}
				GameTextForPlayer(i, str, 2000, 3);
			}
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#2

Anybody can help me?
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#3

You wont be able to use that unless you actually created a 3D text

https://sampwiki.blast.hk/wiki/Update3DTextLabelText

Also, The 3D text is about a text that shows at a certain coordinates . for cars in dealerships and private cars and so on.
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#4

Quote:
Originally Posted by Le3aT
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You wont be able to use that unless you actually created a 3D text

https://sampwiki.blast.hk/wiki/Update3DTextLabelText

Also, The 3D text is about a text that shows at a certain coordinates . for cars in dealerships and private cars and so on.
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The script I mentioned above makes it in x cordinate, understand?
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