05.05.2014, 15:59
(
Последний раз редактировалось gekas; 05.05.2014 в 16:01.
Причина: I Ed it Cuz i dont add Command
)
Can to fix somebody for mee this when i login and try to use this command with another skin he is bug and on all skin he said just "Law Emergent Cant Use this Command"
this is command
PHP код:
public OnGameModeInit()
{
SetGameModeText("Cops And Robbers");
AddPlayerClass(67, 1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(23,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(103,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(104,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(105,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(107,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(108,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(109,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(110,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(111,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(117,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(118,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(120,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(124,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(125,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(129,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(136,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(138,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(139,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(140,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(141,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(147,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(143,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(144,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(146,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(152,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(155,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(167,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(18,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(154,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(163,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(164,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(165,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(166,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(280,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(281,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(282,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(283,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(284,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(285,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(274,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(275,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(276,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(277,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(278,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(279,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(286,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(287,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(249,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(242,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(241,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
PlayerPlaySound(playerid, 1183, 1496.9083,-688.0172,95.5633);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 513.1033, -17.1693, 1001.5653);
SetPlayerFacingAngle(playerid, 359.2985);
SetPlayerCameraPos(playerid, 513.1033, -14.1693, 1002.5653);
SetPlayerCameraLookAt(playerid, 513.1033, -18.1693, 1001.5653);
SetPlayerTeamFromClass(playerid,classid);
switch(classid)
{
case 0: GameTextForPlayer(playerid, "~p~CrazyCard!", 3000, 6);
case 1: GameTextForPlayer(playerid, "~y~[..Reflex..]", 3000, 6);
case 2: GameTextForPlayer(playerid, "~w~Mysterious", 3000, 6);
case 3: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 4: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 5: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 6: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 7: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 8: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 9: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 10: GameTextForPlayer(playerid, "~w~Russian Mafia", 3000, 6);
case 11: GameTextForPlayer(playerid, "~y~Pneumonia", 3000, 6);
case 12: GameTextForPlayer(playerid, "~w~Mafia Hitman", 3000, 6);
case 13: GameTextForPlayer(playerid, "~w~Mafia Hitman", 3000, 6);
case 14: GameTextForPlayer(playerid, "~w~Contract Killer", 3000, 6);
case 15: GameTextForPlayer(playerid, "~w~Contract Killer", 3000, 6);
case 16: GameTextForPlayer(playerid, "~w~Old Woman", 3000, 6);
case 17: GameTextForPlayer(playerid, "~w~PotHead", 3000, 6);
case 18: GameTextForPlayer(playerid, "~w~Beach Girl", 3000, 6);
case 19: GameTextForPlayer(playerid, "~w~Beach Girl", 3000, 6);
case 20: GameTextForPlayer(playerid, "~w~Beach Girl", 3000, 6);
case 21: GameTextForPlayer(playerid, "~w~Buisnesswoman", 3000, 6);
case 22: GameTextForPlayer(playerid, "~w~Buisnessman", 3000, 6);
case 23: GameTextForPlayer(playerid, "~w~Crack Maker", 3000, 6);
case 24: GameTextForPlayer(playerid, "~w~Crack Maker", 3000, 6);
case 25: GameTextForPlayer(playerid, "~w~Crack Maker", 3000, 6);
case 26: GameTextForPlayer(playerid, "~w~Prostitute", 3000, 6);
case 27: GameTextForPlayer(playerid, "~w~Well Stacked Pizza Worker", 3000, 6);
case 28: GameTextForPlayer(playerid, "~w~Chiken Skin", 3000, 6);
case 29: GameTextForPlayer(playerid, "~w~Beach Guy", 3000, 6);
case 30: GameTextForPlayer(playerid, "~w~Beach Guy", 3000, 6);
case 31: GameTextForPlayer(playerid, "~b~Secret Service~n~~g~Police Officer", 3000, 6);
case 32: GameTextForPlayer(playerid, "~b~Secret Service~n~~g~Police Officer", 3000, 6);
case 33: GameTextForPlayer(playerid, "~b~F.B.I Agent~n~~g~Police Officer", 3000, 6);
case 34: GameTextForPlayer(playerid, "~b~F.B.I Agent~n~~g~Police Officer", 3000, 6);
case 35: GameTextForPlayer(playerid, "~b~Police Officer~n~~g~Police Officer", 3000, 6);
case 36: GameTextForPlayer(playerid, "~b~Police Officer~n~~g~Police Officer", 3000, 6);
case 37: GameTextForPlayer(playerid, "~b~Police Officer~n~~g~Police Officer", 3000, 6);
case 38: GameTextForPlayer(playerid, "~b~Contry Sheriff~n~~g~Police Officer", 3000, 6);
case 39: GameTextForPlayer(playerid, "~b~Contry MotorBike Cop~n~~g~Police Officer", 3000, 6);
case 40: GameTextForPlayer(playerid, "~b~S.W.A.T Special Forces~n~~g~Police Officer", 3000, 6);
case 41: GameTextForPlayer(playerid, "~b~Medic Man~n~~g~Police Officer", 3000, 6);
case 42: GameTextForPlayer(playerid, "~b~Medic Man~n~~g~Police Officer", 3000, 6);
case 43: GameTextForPlayer(playerid, "~b~Medic Man~n~~g~Police Officer", 3000, 6);
case 44: GameTextForPlayer(playerid, "~b~Fire Man~n~~g~Police Officer", 3000, 6);
case 45: GameTextForPlayer(playerid, "~b~Fire Man~n~~g~Police Officer", 3000, 6);
case 46: GameTextForPlayer(playerid, "~b~Fire Man~n~~g~Police Officer", 3000, 6);
case 47: GameTextForPlayer(playerid, "~b~F.B.I Agent~n~~g~Police Officer", 3000, 6);
case 48: GameTextForPlayer(playerid, "~b~Arms Dealer~n~~g~Police Officer", 3000, 6);
case 49: GameTextForPlayer(playerid, "~w~Pimp",3000, 6);
case 50: GameTextForPlayer(playerid, "~w~Afro-American",3000, 6);
case 51: GameTextForPlayer(playerid, "~w~Mexican",3000, 6);
}
return 1;
}
SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0)
{
gTeam[playerid] = TEAM_COP;
}
}
PHP код:
dcmd_kill(playerid, params[])
{
#pragma unused params
if(gTeam[playerid] == TEAM_COP)return SendClientMessage(playerid, COLOR_RED, "Law Emergent Cant Use This Command");
SetPlayerHealth(playerid, 0);
new string[256], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has used command '/kill'.", pname);
SendClientMessageToAll(COLOR_MAROON, string);
return 1;
}