Can to fix somebody for mee this when i login and try to use this command with another skin he is bug and on all skin he said just "Law Emergent Cant Use this Command"
PHP код:
public OnGameModeInit()
{
SetGameModeText("Cops And Robbers");
AddPlayerClass(67, 1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(23,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(103,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(104,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(105,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(107,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(108,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(109,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(110,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(111,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(117,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(118,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(120,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(124,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(125,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(129,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(136,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(138,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(139,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(140,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(141,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(147,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(143,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(144,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(146,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(152,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(155,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(167,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(18,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(154,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(163,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(164,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(165,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(166,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(280,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(281,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(282,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(283,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(284,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(285,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(274,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(275,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(276,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(277,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(278,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(279,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(286,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(287,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(249,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(242,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
AddPlayerClass(241,1580.3962,-1636.7898,13.5579,83.3784,0,0,0,0,0,0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
PlayerPlaySound(playerid, 1183, 1496.9083,-688.0172,95.5633);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 513.1033, -17.1693, 1001.5653);
SetPlayerFacingAngle(playerid, 359.2985);
SetPlayerCameraPos(playerid, 513.1033, -14.1693, 1002.5653);
SetPlayerCameraLookAt(playerid, 513.1033, -18.1693, 1001.5653);
SetPlayerTeamFromClass(playerid,classid);
switch(classid)
{
case 0: GameTextForPlayer(playerid, "~p~CrazyCard!", 3000, 6);
case 1: GameTextForPlayer(playerid, "~y~[..Reflex..]", 3000, 6);
case 2: GameTextForPlayer(playerid, "~w~Mysterious", 3000, 6);
case 3: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 4: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 5: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 6: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 7: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 8: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 9: GameTextForPlayer(playerid, "~w~Gang Member", 3000, 6);
case 10: GameTextForPlayer(playerid, "~w~Russian Mafia", 3000, 6);
case 11: GameTextForPlayer(playerid, "~y~Pneumonia", 3000, 6);
case 12: GameTextForPlayer(playerid, "~w~Mafia Hitman", 3000, 6);
case 13: GameTextForPlayer(playerid, "~w~Mafia Hitman", 3000, 6);
case 14: GameTextForPlayer(playerid, "~w~Contract Killer", 3000, 6);
case 15: GameTextForPlayer(playerid, "~w~Contract Killer", 3000, 6);
case 16: GameTextForPlayer(playerid, "~w~Old Woman", 3000, 6);
case 17: GameTextForPlayer(playerid, "~w~PotHead", 3000, 6);
case 18: GameTextForPlayer(playerid, "~w~Beach Girl", 3000, 6);
case 19: GameTextForPlayer(playerid, "~w~Beach Girl", 3000, 6);
case 20: GameTextForPlayer(playerid, "~w~Beach Girl", 3000, 6);
case 21: GameTextForPlayer(playerid, "~w~Buisnesswoman", 3000, 6);
case 22: GameTextForPlayer(playerid, "~w~Buisnessman", 3000, 6);
case 23: GameTextForPlayer(playerid, "~w~Crack Maker", 3000, 6);
case 24: GameTextForPlayer(playerid, "~w~Crack Maker", 3000, 6);
case 25: GameTextForPlayer(playerid, "~w~Crack Maker", 3000, 6);
case 26: GameTextForPlayer(playerid, "~w~Prostitute", 3000, 6);
case 27: GameTextForPlayer(playerid, "~w~Well Stacked Pizza Worker", 3000, 6);
case 28: GameTextForPlayer(playerid, "~w~Chiken Skin", 3000, 6);
case 29: GameTextForPlayer(playerid, "~w~Beach Guy", 3000, 6);
case 30: GameTextForPlayer(playerid, "~w~Beach Guy", 3000, 6);
case 31: GameTextForPlayer(playerid, "~b~Secret Service~n~~g~Police Officer", 3000, 6);
case 32: GameTextForPlayer(playerid, "~b~Secret Service~n~~g~Police Officer", 3000, 6);
case 33: GameTextForPlayer(playerid, "~b~F.B.I Agent~n~~g~Police Officer", 3000, 6);
case 34: GameTextForPlayer(playerid, "~b~F.B.I Agent~n~~g~Police Officer", 3000, 6);
case 35: GameTextForPlayer(playerid, "~b~Police Officer~n~~g~Police Officer", 3000, 6);
case 36: GameTextForPlayer(playerid, "~b~Police Officer~n~~g~Police Officer", 3000, 6);
case 37: GameTextForPlayer(playerid, "~b~Police Officer~n~~g~Police Officer", 3000, 6);
case 38: GameTextForPlayer(playerid, "~b~Contry Sheriff~n~~g~Police Officer", 3000, 6);
case 39: GameTextForPlayer(playerid, "~b~Contry MotorBike Cop~n~~g~Police Officer", 3000, 6);
case 40: GameTextForPlayer(playerid, "~b~S.W.A.T Special Forces~n~~g~Police Officer", 3000, 6);
case 41: GameTextForPlayer(playerid, "~b~Medic Man~n~~g~Police Officer", 3000, 6);
case 42: GameTextForPlayer(playerid, "~b~Medic Man~n~~g~Police Officer", 3000, 6);
case 43: GameTextForPlayer(playerid, "~b~Medic Man~n~~g~Police Officer", 3000, 6);
case 44: GameTextForPlayer(playerid, "~b~Fire Man~n~~g~Police Officer", 3000, 6);
case 45: GameTextForPlayer(playerid, "~b~Fire Man~n~~g~Police Officer", 3000, 6);
case 46: GameTextForPlayer(playerid, "~b~Fire Man~n~~g~Police Officer", 3000, 6);
case 47: GameTextForPlayer(playerid, "~b~F.B.I Agent~n~~g~Police Officer", 3000, 6);
case 48: GameTextForPlayer(playerid, "~b~Arms Dealer~n~~g~Police Officer", 3000, 6);
case 49: GameTextForPlayer(playerid, "~w~Pimp",3000, 6);
case 50: GameTextForPlayer(playerid, "~w~Afro-American",3000, 6);
case 51: GameTextForPlayer(playerid, "~w~Mexican",3000, 6);
}
return 1;
}
SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0)
{
gTeam[playerid] = TEAM_COP;
}
}