0.3x - Animation sync bug
#1

I have recently noticed this: When you use different value than 0 for "time" parameter in ApplyAnimation, only the player who has been set the anim will see the animation, and other players see either no animation at all, or the carrying animation ("CARRY", "crry_prtial"). And even "forcesync" parameter won't change anything.

Example:
pawn Код:
ApplyAnimation(playerid,"POOL","POOL_Med_Start",4,0,0,0,1,500);
ApplyAnimation(playerid,"PED","swat_run",4,1,1,1,1,500,1);
Can someone confirm this?

//EDIT: I guess there must be something else that causes this problem as it happens only sometimes. When you reconnect to server, it seems to be resolved and you will see the anims set to other players.
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#2

You must load anim before use, Or apply animation 2 time.
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#3

Please read the post again. I'm talking about absolutely different problem.
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#4

If yopur question I don't know. But now I've rollback my server to 0.3e already.
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#5

niCe, you can create and add video of this problem?
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