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0.3x - Animation sync bug - Printable Version

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+--- Thread: 0.3x - Animation sync bug (/showthread.php?tid=415417)



0.3x - Animation sync bug - niCe - 13.02.2013

I have recently noticed this: When you use different value than 0 for "time" parameter in ApplyAnimation, only the player who has been set the anim will see the animation, and other players see either no animation at all, or the carrying animation ("CARRY", "crry_prtial"). And even "forcesync" parameter won't change anything.

Example:
pawn Код:
ApplyAnimation(playerid,"POOL","POOL_Med_Start",4,0,0,0,1,500);
ApplyAnimation(playerid,"PED","swat_run",4,1,1,1,1,500,1);
Can someone confirm this?

//EDIT: I guess there must be something else that causes this problem as it happens only sometimes. When you reconnect to server, it seems to be resolved and you will see the anims set to other players.


Re: 0.3x - Animation sync bug - dnee - 13.02.2013

You must load anim before use, Or apply animation 2 time.


Re: 0.3x - Animation sync bug - niCe - 13.02.2013

Please read the post again. I'm talking about absolutely different problem.


Re: 0.3x - Animation sync bug - dnee - 14.02.2013

If yopur question I don't know. But now I've rollback my server to 0.3e already.


Re: 0.3x - Animation sync bug - [Saint] - 14.02.2013

niCe, you can create and add video of this problem?