Spawning on coords that aren't in the script.
#1

Hello,

My "Russian Team" spawns or coordinates that aren't in the script.

Is there anyway to solve this problem?

Thanks.

Regards,
Windows32.
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#2

give me the code of the server and i will be fixing it
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#3

is it in the desert? 0.0,0.0,0.0

Use can use SetPlayerSpawnInfo
or SetPlayerPos but im sure you know this already.


its hard to say because you post no code.
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#4

Quote:
Originally Posted by Jonny5
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is it in the desert? 0.0,0.0,0.0

Use can use SetPlayerSpawnInfo
or SetPlayerPos but im sure you know this already.


its hard to say because you post no code.
Blueberry**

WHen your player spawns save the co-ords with /save. At that point goto where the saved positions are then Copy the X, Y, Z and hit control f in Pawno and it will find the co-ords in the Pawn code.
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#5

Quote:
Originally Posted by IceCube!
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Blueberry**

WHen your player spawns save the co-ords with /save. At that point goto where the saved positions are then Copy the X, Y, Z and hit control f in Pawno and it will find the co-ords in the Pawn code.
I done that, and it came up with no results, I also went to PlayerClass and the coords where the same as where I wanted them to spawn.

Anyway, I fixed it.
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