06.04.2012, 19:54
So, this is what im doing
My question is would i be able to make that into a DIALOG_STYLE_LIST and if i did would i have to do this for every single car
Thank You
pawn Код:
CMD:givecar(playerid, params[])
{
if(PlayerData[ID][AdminLevel] <= 2)
return SendClientMessage)playerid, 0xFF0000FF, "Your not a high enough level to use this command");
{
ShowPlayerDialog(playerid, DIALOG_CAR, DIALOG_STYLE_INPUT, "Spawn A Car", "Please Type A Car ID To Spawn","Select","Cancel");
}
return 1;
}
My question is would i be able to make that into a DIALOG_STYLE_LIST and if i did would i have to do this for every single car
pawn Код:
if(dialogid == DIALOG_CAR)
{
if(response)
{
new message[256+1];
if(listitem == 0)
{
format(message, 256, "You selected a Landstalker", listitem);
SendClientMessage(playerid, 0xFFFFFFFF, message);
CreateVehicle(1);
}
if(listitem == 1)
{
format(message, 256, "You selected a Bravura", listitem);
SendClientMessage(playerid, 0xFFFFFFFF, message);
CreateVehicle(2);
}
if(listitem == 2)
{
format(message, 256, "You have selected a Buffalo", listitem);
SendClientMessage(playerid, 0xFFFFFFFF, message);
CreateVehicle(3);
}
if(listitem == 3)
{
format(message, 256, "You have selected a Manana", listitem);
SendClientMessage(playerid, 0xFFFFFFFF, message);
CreateVehicle(4);
}
if(listitem == 4)
{
format(message, 256, "You have selected a Infernus", listitem);
SendClientMessage(playerid, 0xFFFFFFFF, message);
CreateVehicle(5);
}
if(listitem == 5)
{
format(message, 256, "You have selected a Voodoo", listitem);
SendClientMessage(playerid, 0xFFFFFFFF, message);
CreateVehicle(6);
}
}
}
Thank You