20.02.2012, 23:25
I need this converted to STRCMP.
Код:
CMD:ddedit(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] < 4) { SendClientMessage(playerid, COLOR_GRAD2, "You are not authorized to use that command!"); return 1; } new string[128], choice[32], doorid, amount; if(sscanf(params, "s[32]dD", choice, doorid, amount)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ddedit [name] [doorid] [amount]"); SendClientMessage(playerid, COLOR_GREY, "Available names: Exterior, Interior, CustomInterior, CustomExterior, VIP"); SendClientMessage(playerid, COLOR_GREY, "Family, Faction, Wanted, Admin, VehicleAble, Color, PickupModel, Delete"); return 1; } if(doorid >= MAX_DDOORS) { SendClientMessage( playerid, COLOR_WHITE, "Invalid Door ID!"); return 1; } if(strcmp(choice, "interior", true) == 0) { GetPlayerPos(playerid, DDoorsInfo[doorid][ddInteriorX], DDoorsInfo[doorid][ddInteriorY], DDoorsInfo[doorid][ddInteriorZ]); GetPlayerFacingAngle(playerid, DDoorsInfo[doorid][ddInteriorA]); DDoorsInfo[doorid][ddInteriorInt] = GetPlayerInterior(playerid); DDoorsInfo[doorid][ddInteriorVW] = GetPlayerVirtualWorld(playerid); SendClientMessage(playerid, COLOR_WHITE, "You have changed the interior!"); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's Interior.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "custominterior", true) == 0) { if(DDoorsInfo[doorid][ddCustomInterior] == 0) { DDoorsInfo[doorid][ddCustomInterior] = 1; SendClientMessage(playerid, COLOR_WHITE, "Door set to custom interior!"); } else { DDoorsInfo[doorid][ddCustomInterior] = 0; SendClientMessage(playerid, COLOR_WHITE, "Door set to normal (not custom) interior!"); } SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's CustomInterior.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "customexterior", true) == 0) { if(DDoorsInfo[doorid][ddCustomExterior] == 0) { DDoorsInfo[doorid][ddCustomExterior] = 1; SendClientMessage(playerid, COLOR_WHITE, "Door set to custom exterior!"); } else { DDoorsInfo[doorid][ddCustomExterior] = 0; SendClientMessage(playerid, COLOR_WHITE, "Door set to normal (not custom) exterior!"); } SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's CustomExterior.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "exterior", true) == 0) { GetPlayerPos(playerid, DDoorsInfo[doorid][ddExteriorX], DDoorsInfo[doorid][ddExteriorY], DDoorsInfo[doorid][ddExteriorZ]); GetPlayerFacingAngle(playerid, DDoorsInfo[doorid][ddExteriorA]); DDoorsInfo[doorid][ddExteriorVW] = GetPlayerVirtualWorld(playerid); DDoorsInfo[doorid][ddExteriorInt] = GetPlayerInterior(playerid); SendClientMessage(playerid, COLOR_WHITE, "You have changed the exterior!"); if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]); if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]); CreateDynamicDoor(doorid); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's Exterior.", GetPlayerNameEx(playerid), doorid); } else if(strcmp(choice, "vip", true) == 0) { DDoorsInfo[doorid][ddVIP] = amount; format(string, sizeof(string), "You have changed the VIP Level to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's VIP Level.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "family", true) == 0) { DDoorsInfo[doorid][ddFamily] = amount; format(string, sizeof(string), "You have changed the Family to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's Family.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "faction", true) == 0) { DDoorsInfo[doorid][ddFaction] = amount; format(string, sizeof(string), "You have changed the Faction to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's Faction.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "admin", true) == 0) { DDoorsInfo[doorid][ddAdmin] = amount; format(string, sizeof(string), "You have changed the Admin Level to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's Admin Level.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "wanted", true) == 0) { DDoorsInfo[doorid][ddWanted] = amount; format(string, sizeof(string), "You have changed the Wanted to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's Wanted.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "vehicleable", true) == 0) { DDoorsInfo[doorid][ddVehicleAble] = amount; format(string, sizeof(string), "You have changed the VehicleAble to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's VehicleAble.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "color", true) == 0) { DDoorsInfo[doorid][ddColor] = amount; format(string, sizeof(string), "You have changed the Color to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]); if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]); CreateDynamicDoor(doorid); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's Color.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "pickupmodel", true) == 0) { DDoorsInfo[doorid][ddPickupModel] = amount; format(string, sizeof(string), "You have changed the PickupModel to %d.", amount); SendClientMessage(playerid, COLOR_WHITE, string); if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]); if(IsValidDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID])) DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]); CreateDynamicDoor(doorid); SaveDynamicDoors(); format(string, sizeof(string), "%s has edited DoorID %d's PickupModel.", GetPlayerNameEx(playerid), doorid); return 1; } else if(strcmp(choice, "delete", true) == 0) { if (DDoorsInfo[doorid][ddDescription] == 0) { format(string, sizeof(string), "DoorID %d does not exist.", doorid); SendClientMessage(playerid, COLOR_WHITE, string); return 1; } if(IsValidDynamicPickup(DDoorsInfo[doorid][ddPickupID])) DestroyDynamicPickup(DDoorsInfo[doorid][ddPickupID]); DestroyDynamic3DTextLabel(DDoorsInfo[doorid][ddTextID]); DDoorsInfo[doorid][ddDescription] = 0; DDoorsInfo[doorid][ddCustomInterior] = 0; DDoorsInfo[doorid][ddExteriorVW] = 0; DDoorsInfo[doorid][ddExteriorInt] = 0; DDoorsInfo[doorid][ddInteriorVW] = 0; DDoorsInfo[doorid][ddInteriorInt] = 0; DDoorsInfo[doorid][ddExteriorX] = 0; DDoorsInfo[doorid][ddExteriorY] = 0; DDoorsInfo[doorid][ddExteriorZ] = 0; DDoorsInfo[doorid][ddExteriorA] = 0; DDoorsInfo[doorid][ddInteriorX] = 0; DDoorsInfo[doorid][ddInteriorY] = 0; DDoorsInfo[doorid][ddInteriorZ] = 0; DDoorsInfo[doorid][ddInteriorA] = 0; DDoorsInfo[doorid][ddCustomExterior] = 0; DDoorsInfo[doorid][ddVIP] = 0; DDoorsInfo[doorid][ddFamily] = 0; DDoorsInfo[doorid][ddFaction] = 0; DDoorsInfo[doorid][ddAdmin] = 0; DDoorsInfo[doorid][ddWanted] = 0; DDoorsInfo[doorid][ddVehicleAble] = 0; DDoorsInfo[doorid][ddColor] = 0; DDoorsInfo[doorid][dPass] = 0; DDoorsInfo[doorid][dLocked] = 0; SaveDynamicDoors(); format(string, sizeof(string), "You have deleted DoorID %d.", doorid); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "%s has deleted DoorID %d.", GetPlayerNameEx(playerid), doorid); return 1; } return 1; }