19.12.2011, 16:11
Is it either me, or there's a bug with sscanf 2.0 as it relates to playerid 0.
Well I used various commands that requires a playerid parameter, and the result was on playerid 0 (which was me)
Example: If I type /goto 6 (just a random ID), it will teleport me to ID 0.
This just started to happen, since I've updated to 0.3d and sscanf 2.0.
Well I used various commands that requires a playerid parameter, and the result was on playerid 0 (which was me)
Example: If I type /goto 6 (just a random ID), it will teleport me to ID 0.
This just started to happen, since I've updated to 0.3d and sscanf 2.0.