sscanf 2.0 - Bug
#1

Is it either me, or there's a bug with sscanf 2.0 as it relates to playerid 0.
Well I used various commands that requires a playerid parameter, and the result was on playerid 0 (which was me)
Example: If I type /goto 6 (just a random ID), it will teleport me to ID 0.
This just started to happen, since I've updated to 0.3d and sscanf 2.0.
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#2

Do you use Update 4?
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#3

Does not occur for me. What SA-MP version? 0.3d or 0.3d R2(-800p)?
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#4

Same bug happens for me, I've downloaded the latest release of sscanf2
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#5

Quote:
Originally Posted by Jochemd
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Does not occur for me. What SA-MP version? 0.3d or 0.3d R2(-800p)?
I'm using 0.3d. I think it's something to do with the sscanf2.inc.
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#6

I am also having this problem, any fixes?
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