sscanf 2.0 - Bug - Printable Version
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+--- Thread: sscanf 2.0 - Bug (
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sscanf 2.0 - Bug -
Tee - 19.12.2011
Is it either me, or there's a bug with sscanf 2.0 as it relates to playerid 0.
Well I used various commands that requires a playerid parameter, and the result was on playerid 0 (which was me)
Example: If I type /goto 6 (just a random ID), it will teleport me to ID 0.
This just started to happen, since I've updated to 0.3d and sscanf 2.0.
Re: sscanf 2.0 - Bug -
Dark_Kostas - 19.12.2011
Do you use Update 4?
Re: sscanf 2.0 - Bug -
Jochemd - 19.12.2011
Does not occur for me. What SA-MP version? 0.3d or 0.3d R2(-800p)?
Re: sscanf 2.0 - Bug -
Sinner - 19.12.2011
Same bug happens for me, I've downloaded the latest release of sscanf2
Re: sscanf 2.0 - Bug -
Tee - 19.12.2011
Quote:
Originally Posted by Jochemd
Does not occur for me. What SA-MP version? 0.3d or 0.3d R2(-800p)?
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I'm using 0.3d. I think it's something to do with the sscanf2.inc.
Re: sscanf 2.0 - Bug -
blackwidow18 - 26.12.2011
I am also having this problem, any fixes?