Let the Pawn Compiler stop after the first error.
#1

Well, hi there!
I got a really huge script. Everytime I get an error, I have to recompile and wait about 3 minutes (slow PC) to get a result. Is there any #pragma code or something similar to let the compiler stop at the first error?
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#2

Use Slice's Notepad++ package and terminate the console window after you see first bug in compilation
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#3

But I want to get this in normal Pawno aswell ...
I got Notepad++ and it's nice, but I prefer scripting in Pawno
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#4

If your script compiles for three minutes theres something seriously wrong with your script. (it does depend on what kind of script though). I don't think this is just possible in PAWNO.
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