Quote:
Originally Posted by doreto
if he have big gamemode on each command he must put ""SendClientMessage(playerid, COLOR,"Bad command, do /help to see all avaible commands");"" bether choise is like Tee say
PHP код:
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
if(!success)return SendClientMessage(playerid,-1,"That command does not exist, please use /help or /cmds.");
return 1;
}
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You are wrong, you don't have to add any line in each command. As you can see the message is the default "return 0;" of "OnPlayerCommandText".
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/help", true))
{
//Example
}
return 0;
/* Returning '0' is used to inform the server that the command
has not been successfully processed, and passes it to other scripts.
If there hasn't been a successful process, then you will get that
'SERVER: Unknown Command.' error.
*/
}
The code I posted is the natural (and general) way , not everybody uses ZCMD.