30.08.2011, 10:03
how i can make this code work on criminal and swat what i mean when swat use /drag and drag suspect in car now when swat enter the pd checkpoint its work and jail the suspect ....
Code:
if(GetPlayerWantedLevel(playerid) >= 4 && GetPlayerWantedLevel(playerid) <= 5) { SendClientMessage(playerid, 0xA9A9A9AA, "|_Los Santos Police Department_|"); SendClientMessage(playerid,0x00C7FFAA,"You have given yourself into the police. You have been detained"); new rnd; rnd = random(sizeof (ArrestedSpawn)); SetPlayerPos(playerid, ArrestedSpawn[rnd][0], ArrestedSpawn[rnd][1], ArrestedSpawn[rnd][2]); SetPlayerFacingAngle(playerid, ArrestedSpawn[rnd][3]); SetPlayerInterior(playerid,6); format(string, sizeof(string), "Wanted suspect %s(%d) has handed himself into LSPD and has been detained by police",wantedsuspect,playerid); SendClientMessageToAll(0x00C7FFAA, string); SendClientMessage(playerid,0x00C7FFAA,"You will be auto-released from jail or a Police Officer/Jail Turnkey can release you early"); format(string, sizeof(string), "Wanted suspect %s(%d) has handed himself into LSPD and has been detained by police",wantedsuspect,playerid); printf("%s", string); Jailed[playerid] =1; StoleCopCarRecent[playerid] =0; cannotescapejail[playerid] =1; ResetPlayerWeapons(playerid); JailTime[playerid] =60; JailTimeServed[playerid] =0; SetPlayerWantedLevel(playerid,0); oscore = GetPlayerScore(playerid); SetPlayerScore(playerid, oscore +1); return 1; }