how i can make this code work on criminal and swat what i mean when swat use /drag and drag suspect in car now when swat enter the pd checkpoint its work and jail the suspect ....
Code:
if(GetPlayerWantedLevel(playerid) >= 4 && GetPlayerWantedLevel(playerid) <= 5) {
SendClientMessage(playerid, 0xA9A9A9AA, "|_Los Santos Police Department_|");
SendClientMessage(playerid,0x00C7FFAA,"You have given yourself into the police. You have been detained");
new rnd;
rnd = random(sizeof (ArrestedSpawn));
SetPlayerPos(playerid, ArrestedSpawn[rnd][0], ArrestedSpawn[rnd][1], ArrestedSpawn[rnd][2]);
SetPlayerFacingAngle(playerid, ArrestedSpawn[rnd][3]);
SetPlayerInterior(playerid,6);
format(string, sizeof(string), "Wanted suspect %s(%d) has handed himself into LSPD and has been detained by police",wantedsuspect,playerid);
SendClientMessageToAll(0x00C7FFAA, string);
SendClientMessage(playerid,0x00C7FFAA,"You will be auto-released from jail or a Police Officer/Jail Turnkey can release you early");
format(string, sizeof(string), "Wanted suspect %s(%d) has handed himself into LSPD and has been detained by police",wantedsuspect,playerid);
printf("%s", string);
Jailed[playerid] =1;
StoleCopCarRecent[playerid] =0;
cannotescapejail[playerid] =1;
ResetPlayerWeapons(playerid);
JailTime[playerid] =60;
JailTimeServed[playerid] =0;
SetPlayerWantedLevel(playerid,0);
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
return 1;
}