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Could be an include aswell, as includes are just like any other part in the script, it's just added from the files when compiling.
And also, it is always your script if the compiler is crashing, unless you're running Linux with WINE or Windows 98 (i guess it would even work on Win9
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Your indentation is messy, But you need to look over it more... You'll find it.
Some are tabs, and some are spaces.
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There are some useless includes, that they're never used
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would that cause the crash though?
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When was the last time you compiled successfully? Check all script changes you made after that - things like dots (".") instead of commas (",") in coordinates for example also cause the compiler to fail. Just track everything back to the last successful compile, and see if you can find the source of your issues.
Good luck!
(on a side note, I don't know if your GM is private or not, but it might not be a good idea sharing the full code here - might be better having a few willing trusted members of this community look at the code via PM instead if you can't figure it out)
EDIT: Unused includes won't matter as long as they are written properly, they'll just make your GM bigger. Once you get this fixed, try removing some includes and compiling. If you get errors, you can just re-add them. If you don't get errors, you've just made your script a bit smaller!
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Quote:
Originally Posted by XpanD
When was the last time you compiled successfully? Check all script changes you made after that - things like dots (".") instead of commas (",") in coordinates for example also cause the compiler to fail. Just track everything back to the last successful compile, and see if you can find the source of your issues.
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^^ This guy has the plan...