20.02.2011, 21:24
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { if (newkeys & KEY_AIM) { new car; new Float:angle; car = GetPlayerVehicleID(playerid); GetVehicleZAngle(car, angle); SetVehicleZAngle(car, angle); } } return 1; }
Код:
error 017: undefined symbol "KEY_AIM"