Question regarding 0.3c features.
#1

Well, basically, I'm a B.A.S.E. Jumper, in SA:MP.

And I was curious, can I attach some kind of entity wich sprays smoke?

Like, I attach an entity wich sprays smoke, and as I dive, a smoke trail will be left behind.

Thanks for your time!
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#2

It should be possible with the particle effects. You might have to make a timer of some sort to create & destroy them as you fall to make it have that 'smoke trail effect' you're aiming for though.
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#3

You would have to attach that smoke machine object (2780) to your player, or something like that. Beware, it throws up smoke, basically.
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#4

Thanks for the answer guys, and sorry about my signature issue. I removed it already.
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#5

you can use my fireworks filterscript to create a large trail aswell. it only needs dome simple modifications in order to watch your trail later again: make the flames lifetime longer:
Код:
#define LifeTimeLetter 1200000			//line 18: value for line 560 (fire particle)
#define LifeTimeVeryLong 240000			//line 19: this is the amount for the spark which spawns new flames. 4 minutes are ok?
...
		gFireWork[007][eFW_LifeTime]=LifeTimeLetter;  //line 560: LifeTimeLetter is used here
once the script is loaded, type /fw 907 T
to attach the fire trail to your position. you can do that with any firework btw. good luck!
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