Dialog Response not responding
#1

Title has a bit of irony..

Hi scripters, I need help with my dialog response, it brings up the box which makes you select stuff, but when I click on something, the dialog goes away, but nothing happens??

Here's My Code:

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#define telemenu 159156
#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Stunt/DM/Race/Minigames");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" yes");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Stunt/dm/minigames/race");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/teles", cmdtext, true, 10) == 0)
	{
		ShowPlayerDialog(playerid, telemenu, DIALOG_STYLE_LIST, "Teleports", "Grove Jump \nLV \nnotmuch \nnothinghere", "Okay", "Cancel");
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{


    if(dialogid == telemenu)
    {
        {
            if(listitem == 0)
            {
              	SetPlayerPos(playerid, 1920.0378,-1657.6068,278.0843);
	    		SetPlayerFacingAngle(playerid, 281.4349);
	    		SetCameraBehindPlayer(playerid);
            }
            if(listitem == 1)
            {
              	SetPlayerPos(playerid, 2178.5291,1679.3977,11.0469);
				SetPlayerFacingAngle(playerid, 89.6691);
				SetCameraBehindPlayer(playerid);
            }
            if(listitem == 2)
            {
                SetCameraBehindPlayer(playerid);
            }
            if(listitem == 3)
            {
                SetCameraBehindPlayer(playerid);
            }
        }

    }
    return 1;
}


public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}


Does anyone know how to fix this??


Thanks
Reply
#2

https://sampwiki.blast.hk/wiki/OnDialogResponse
Quote:
Originally Posted by SA:MP Wiki
Returns Returning 0 in this callback will pass the dialog to another script in case no matching code were found in your gamemode's callback.
Reply
#3

OMG!! thank you!

It works fine now!
Reply
#4

omg 159156 !!!!!!!!!!!!
Reply
#5

Quote:
Originally Posted by Steven Paul
Посмотреть сообщение
omg 159156 !!!!!!!!!!!!
Yeah, information from the SA:MP wiki:
Quote:
Originally Posted by SA:MP Wiki
Max dialogid is 32767. Using negative values will close any open dialog.
Reply
#6

didn't help at all
Reply
#7

You just said it worked above.... Now it doesn't?
Reply
#8

No, another dialog from the sa-mp wiki. it used that telemenu 159156, that one didn't help. it just made errors on my compiler
Reply
#9

As far as I know, the dialogid has to be an intreger? (Meaning a NUMBER)
Reply
#10

try this. Tested in my pc. And also lower your Telemenu dialog number

pawn Код:
if(dialogid == telemenu && response)
    {
        switch(listitem)
        {
            case 0:
            {               SetPlayerPos(playerid, 1920.0378,-1657.6068,278.0843);
                            SetPlayerFacingAngle(playerid, 281.4349);
                            SetCameraBehindPlayer(playerid);

                          }
                          case 1:
                          {

                            SetPlayerPos(playerid, 2178.5291,1679.3977,11.0469);
                            SetPlayerFacingAngle(playerid, 89.6691);
                            SetCameraBehindPlayer(playerid);

                          }
                          case 2:
                          {
                            SetCameraBehindPlayer(playerid);
                          }
                          case 3:
                          {
                            SetCameraBehindPlayer(playerid);
                          }


        }
    }
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)