// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#define telemenu 159156
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Stunt/DM/Race/Minigames");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" yes");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Stunt/dm/minigames/race");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/teles", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, telemenu, DIALOG_STYLE_LIST, "Teleports", "Grove Jump \nLV \nnotmuch \nnothinghere", "Okay", "Cancel");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == telemenu)
{
{
if(listitem == 0)
{
SetPlayerPos(playerid, 1920.0378,-1657.6068,278.0843);
SetPlayerFacingAngle(playerid, 281.4349);
SetCameraBehindPlayer(playerid);
}
if(listitem == 1)
{
SetPlayerPos(playerid, 2178.5291,1679.3977,11.0469);
SetPlayerFacingAngle(playerid, 89.6691);
SetCameraBehindPlayer(playerid);
}
if(listitem == 2)
{
SetCameraBehindPlayer(playerid);
}
if(listitem == 3)
{
SetCameraBehindPlayer(playerid);
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
|
Originally Posted by SA:MP Wiki
Returns Returning 0 in this callback will pass the dialog to another script in case no matching code were found in your gamemode's callback.
|
|
Originally Posted by SA:MP Wiki
Max dialogid is 32767. Using negative values will close any open dialog.
|
if(dialogid == telemenu && response)
{
switch(listitem)
{
case 0:
{ SetPlayerPos(playerid, 1920.0378,-1657.6068,278.0843);
SetPlayerFacingAngle(playerid, 281.4349);
SetCameraBehindPlayer(playerid);
}
case 1:
{
SetPlayerPos(playerid, 2178.5291,1679.3977,11.0469);
SetPlayerFacingAngle(playerid, 89.6691);
SetCameraBehindPlayer(playerid);
}
case 2:
{
SetCameraBehindPlayer(playerid);
}
case 3:
{
SetCameraBehindPlayer(playerid);
}
}
}