28.10.2010, 18:05
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Last edited by AntiGuardian; 28/10/2010 at 06:43 PM.
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Deci mai am o problema ... am creat de curand un fs , sau mai bine zis am incerca am facut totul bine dar am o singura problema apare o eroare ....
...deci am pus la sfarsit la fs #endif si merge compile .. nu imi apare nici o eroare , nici un warning ... dar daca bag fs si incerc o comanda din el nu mi se intampla nimic ... si nu stiu care este problema ...
Pls ma puteti ajuta ?
Edit : Mam gandit ca e nevoie sa vedeti FS-ul ...
Ce e gresit in asta ?
Nu radeti de mine ca e simplu , e primul meu FS ....
Code:
C:\Documents and Settings\RockStar\Desktop\CarsDialog.pwn(147) : error 001: expected token: "#endif", but found "-end of file-" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Pls ma puteti ajuta ?
Edit : Mam gandit ca e nevoie sa vedeti FS-ul ...
Code:
#include <a_samp> #define Cars #define COLOR_ORANGE 0xFF9900AA #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Cars - Dialog by RockStar - Loaded -"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { print("\n----------------------------------"); print(" Cars - Dialog by RockStar - Unloaded "); print("----------------------------------\n"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/dhelp", cmdtext, true, 10) == 0) { SendClientMessage(playerid,0xAA3333AA," "); SendClientMessage(playerid,0xD8D8D8FF," "); new Float:x,Float:y,Float:z; PlayerPlaySound(playerid,1133,x,y,z); SendClientMessage(playerid,0xAA3333AA,"==================Cars-Dialog-Help================="); SendClientMessage(playerid,0xD8D8D8FF,"Ajutor/Comenzi :"); SendClientMessage(playerid,0xD8D8D8FF," /dcars - Un dialog cu 4 masini la alegere"); SendClientMessage(playerid,0xD8D8D8FF," /dcredits - Creditele acestui [FS]"); SendClientMessage(playerid,0xD8D8D8FF," /fix - Pentru a repara masinile"); SendClientMessage(playerid,0xD8D8D8FF," /blog - Pentru a vizita blog-ul meu"); SendClientMessage(playerid,0xAA3333AA,"==================Cars-Dialog-Help================="); return 1; } if (!strcmp(cmdtext, "/dcars", true)) { ShowPlayerDialog(playerid, Cars, DIALOG_STYLE_LIST, "Cars - Dialog", "NRG-500\nElegy\nSultan\nInfernus\nTurismo", "Spawn", "Cancel"); return 1; } if(strcmp(cmd, "/dcredits", true) == 0) { SendPlayerFormattedText(playerid,"==================Cars-Dialog-Credits=================",0); SendClientMessage(playerid, 0xFF9900AA,"Car-Dialog [FS] Created by RockStar aka RaZor1911"); SendClientMessage(playerid, 0xFF9900AA,"Nu uita niciodata nu schimba creditele unui [FS] care nu iti apartine"); SendClientMessage(playerid, 0xFF9900AA,"Si multumiri acestui server pentru ca foloseste Cars-Dialog"); SendClientMessage(playerid, 0xFF9900AA,"Multumesc ca ai citit creditele"); SendPlayerFormattedText(playerid,"==================Cars-Dialog-Credits=================",0); } return 1; } if(strcmp(cmdtext,"/fix",true)==0) { if(GetPlayerMoney(playerid) < -10) { SendClientMessage(playerid,COLOR_RED,"Ai nevoie de 10$ pentru a putea folosi comanda /fix!"); return 1; } new vehicleid=GetPlayerVehicleID(playerid); RepairVehicle(vehicleid); SendClientMessage(playerid,COLOR_GREEN,"Vehicul dvs. a fost reparat!"); return 1; } if(strcmp(cmd, "/blog", true) == 0) { if(Roman[playerid] == 0) { SendClientMessage(playerid, 0xFFFF00AA,"Nu uita sa vizitezi blog-ul http://skyblogger.hi2.ro"); } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == Cars) { switch(listitem) { case 0: //NRG-500 { new Float:X, Float:Y, Float:Z, Float:Ang, Int, pVeh; Int = GetPlayerInterior(playerid); GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); pVeh = CreateVehicle(522, X, Y, Z, Ang, 0, 0, -1); LinkVehicleToInterior(pVeh, Int); PutPlayerInVehicle(playerid, pVeh, 0); } case 1: //Elegy { new Float:X, Float:Y, Float:Z, Float:Ang, Int, pVeh; Int = GetPlayerInterior(playerid); GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); pVeh = CreateVehicle(562, X, Y, Z, Ang, 0, 0, -1); LinkVehicleToInterior(pVeh, Int); PutPlayerInVehicle(playerid, pVeh, 0); } case 2: //Sultan { new Float:X, Float:Y, Float:Z, Float:Ang, Int, pVeh; Int = GetPlayerInterior(playerid); GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); pVeh = CreateVehicle(560, X, Y, Z, Ang, 0, 0, -1); LinkVehicleToInterior(pVeh, Int); PutPlayerInVehicle(playerid, pVeh, 0); } case 3: //Infernus { new Float:X, Float:Y, Float:Z, Float:Ang, Int, pVeh; Int = GetPlayerInterior(playerid); GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); pVeh = CreateVehicle(411, X, Y, Z, Ang, 0, 0, -1); LinkVehicleToInterior(pVeh, Int); PutPlayerInVehicle(playerid, pVeh, 0); } case 4: //Turismo { new Float:X, Float:Y, Float:Z, Float:Ang, Int, pVeh; Int = GetPlayerInterior(playerid); GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); pVeh = CreateVehicle(451, X, Y, Z, Ang, 0, 0, -1); LinkVehicleToInterior(pVeh, Int); PutPlayerInVehicle(playerid, pVeh, 0); } } } return 1; } #endif
Nu radeti de mine ca e simplu , e primul meu FS ....