11.03.2010, 17:50
how do i make it so when the car blows up the car does not respawn
here's the code
here's the code
Код:
if(strcmp(cmd, "/v", true) == 0) { if(PlayerInfo[playerid][pAdmin] < 2) return DenyMessage(playerid, 2); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v [carid] [color] [color]"); new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_WHITE, "Vehicle Model can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_WHITE, "Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 126) return SendClientMessage(playerid, COLOR_WHITE, "Color Number can't be below 0 or above 126 !"); new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); CreateVehicle(car, X,Y+2,Z, 0.0, color1, color2, 1500000); SetVehicleVirtualWorld(car, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(car, GetPlayerInterior(playerid)); return 1; }