Have 2 say command twice before animation starts?
#1

pawn Код:
ApplyAnimation(playerid,"CRACK","crckdeth3",4.1,1,1,1,1,1); // Load
ApplyAnimation(playerid,"CRACK","crckdeth2",4.1,1,1,1,1,1); // Play
But i have to say the command,
Then the command again, Before the animation starts..
Reply
#2

i think this has nothing to do with the GM,more with the game..
Reply
#3

Cant be the game.. Works on all my other gamemodes,
My roleplay gamemode ect..
Reply
#4

Do you pre-load the libs before using the animations?

pawn Код:
PreloadAnimLib(playerid,"CRACK");
Reply
#5

Quote:
Originally Posted by Ettans
Do you pre-load the libs before using the animations?

pawn Код:
PreloadAnimLib(playerid,"CRACK");
Undefined Symbol
Reply
#6

Maybe you have slow internet? I have dial-up and i almost always have to say it twice.

Try running a server locally and then try it?
Reply
#7

My internet is 20mbps, Its not my internet And it is local, On my testing server
Reply
#8

Ok I realise this thread is a little old, but I've searched and didn't find a solution anywhere else. I have this exact same problem. Sometimes (but not always) using a call to ApplyAnimation does not work, and you must call it again some time later (use the animation command a second time) to get the animation to play.

There are lots of servers out there which seem not to have this problem, with animation commands that show the player animations consistently the first time they are called for. Someone must know how to fix this issue. What's the deal?

[EDIT]

Solution found, for any animation from animation library "ANIM_LIB":

Код:
OnPlayerSpawn(playerid) {

   ApplyAnimation(playerid,"ANIM_LIB","null",0.0,0,0,0,0,0);
}
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)