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What font does sa-mp use for chat text? I've been wondering because it has an outline and is very readable.
105
No mods. It's fixed now, i deleted my gta.set or whatever it is :P
344
Quote:
Originally Posted by DeathGod
yep should be fine
after big smoke mission i go to the save icon and it just freezes
344
Well, i've played sa-mp for a while and suddenly felt like playing singleplayer again, is it okay and safe to do that?
(as in loading/saving, no files were changed with sa-mp right?)
344
Quote:
Originally Posted by MenaceX^
The coords must be wrong, if they aren't, debug it.
Back to what i said...
"you must get the coordinates when you are INSIDE the interior."
The coo...
220
Wiki.
https://sampwiki.blast.hk/wiki/GivePlayerWeapon
https://sampwiki.blast.hk/wiki/strcmp
https://sampwiki.blast.hk/wiki/IsPlayerAdmin
124
Quote:
Originally Posted by Miokie*
Quote:
Originally Posted by efeX
You can't just set the interior and it will put you inside, you must get the coordinates when you are INSID...
220
You can't just set the interior and it will put you inside, you must get the coordinates when you are INSIDE the interior.
220
Do you have any kind of stat loading system?
165
I'm not sure if you're asking us to make one or help your current command, if the latter then we don't have any code to even look at.
221
That means you already have a variable called Distance defined before you defined it again..
136
are you using it like
if (IsACopCar(vehicleid)) or
if (IsACopCar(vehicleid) == 1) ?
243
Well you could use ProxDetectorS from godfather
pawn Код:
public ProxDetectorS(Float:radi, playerid, targetid){ if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid)) { ...
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IT doesn't match because dini_Get returns a DINI_MAX_STRING not MAX_PLAYER_NAME
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Where's udb_encode?
And PLEASE don't use 256 strings... a player name/id would never be that long..
83
well i know it's crashing when i call ShowMenuForPlayer
131
oh duh.
Код:
if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 2 || PlayerInfo[i][pLeader] == 2)
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