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is there a program to add outline to text?
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What font does sa-mp use for chat text? I've been wondering because it has an outline and is very readable.
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No mods. It's fixed now, i deleted my gta.set or whatever it is :P
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Quote: Originally Posted by DeathGod yep should be fine after big smoke mission i go to the save icon and it just freezes
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Well, i've played sa-mp for a while and suddenly felt like playing singleplayer again, is it okay and safe to do that? (as in loading/saving, no files were changed with sa-mp right?)
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Quote: Originally Posted by MenaceX^ The coords must be wrong, if they aren't, debug it. Back to what i said... "you must get the coordinates when you are INSIDE the interior." The coo...
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Wiki. https://sampwiki.blast.hk/wiki/GivePlayerWeapon https://sampwiki.blast.hk/wiki/strcmp https://sampwiki.blast.hk/wiki/IsPlayerAdmin
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Quote: Originally Posted by Miokie* Quote: Originally Posted by efeX You can't just set the interior and it will put you inside, you must get the coordinates when you are INSID...
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You can't just set the interior and it will put you inside, you must get the coordinates when you are INSIDE the interior.
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Do you have any kind of stat loading system?
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I'm not sure if you're asking us to make one or help your current command, if the latter then we don't have any code to even look at.
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That means you already have a variable called Distance defined before you defined it again..
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are you using it like if (IsACopCar(vehicleid)) or if (IsACopCar(vehicleid) == 1) ?
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Well you could use ProxDetectorS from godfather pawn Код: public ProxDetectorS(Float:radi, playerid, targetid){  if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))    {    ...
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We can't mind-read your code.
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IT doesn't match because dini_Get returns a DINI_MAX_STRING not MAX_PLAYER_NAME
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Where's udb_encode? And PLEASE don't use 256 strings... a player name/id would never be that long..
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well i know it's crashing when i call ShowMenuForPlayer
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oh duh. Код: if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 2 || PlayerInfo[i][pLeader] == 2)
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