Search Results
pawn Код:
public Level_Update(playerid){Â Â new string[256];Â Â new lvl = PlayerInfo[playerid][pLevel];Â Â new xp = PlayerInfo[playerid][pExp];Â Â format(string, sizeof(string), "Level %d:...
88
pawn Код:
switch(GateObject) {Â Â Â case 0: {Â Â Â Â if(GateOpened[0] == true) {Â Â Â Â Â MoveObject(GateObject[0], -48.768456, 27.114319, 1.604109, 3.5);Â Â Â Â Â GateOpened[0] =...
129
just use the wiki and dont be so lazy
https://sampwiki.blast.hk/wiki/Animations
https://sampwiki.blast.hk/wiki/GetPlayerName
https://sampwiki.blast.hk/wiki/Format
242
Quote:
doesnt let the player in the vehicle BEFORE he enters it
you could just lock the cars using SetVehicleParamsForPlayer
and then unlock them when the player spawns as that te...
164
PreloadAnimLib(playerid,"BOMBER");
its already been said once..
259
I don't really see how changing it to a switch statement will change anything I have two other objects (the lifts on the aircraft carrier) that I have done in basically the exact same way and they wor...
183
Quote:
Originally Posted by Hot
Pay more attention, you had put the same Z coord. of the object without moving :
door = CreateObject(3113, -2305.1000976563, 2050, 0.9200000166893, 0, 0, 0...
183
pawn Код:
//change new block; to:new block[MAX_PLAYERS];//change commands to:Â Â if(strcmp(cmd, "/roadblock", true) == 0)Â Â {Â Â if(roadblock[playerid] == 0)Â Â if (gTeam[playerid] == 2)Â...
85
for some reason the object wont move :/
pawn Код:
new door;new bool:Door;new moving;//in on filterscriptinit   door = CreateObject(3113, -2305.1000976563, 2050, 0.9200000166893, 0, 0, 0);//d...
183
https://sampwiki.blast.hk/wiki/Creating_...Leave_Messages
theres a tutorial.. next time look around before posting
132
nope i use TextDrawSetString in checkgas
127
ok i have a small problem with the code below:
pawn Код:
if(newstate == PLAYER_STATE_DRIVER){Â Â Â Â TextDrawShowForPlayer(playerid, Carname[playerid]);Â Â Â Â TextDrawShowForPlayer(playe...
127
sorry for any bugs i will fix them, also flame it works ok with my other textdraws....
1,085
why? it works fine as it is... cos it has
Код:
SetWorldTime(hour);
1,085
ok i added a very simple weather change system to it
updated first post
1,085
Quote:
Originally Posted by Prozak
And the weather change?
no but im gonna make another version where the weather does change when i get the time to do so
1,085
Quote:
Originally Posted by [M
cmg4life ]
kewl, btw the hours are exactly like real time ? i mean if its night there, its night in game too ?
anyways is kewl
yeah it is lol
1,085
Quote:
Originally Posted by Numhaken
Nice script man, want a mirror?
please
1,085