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Quote: Originally Posted by maksicnm use 0.3.7 includes! download latest from www.sa-mp.com Edit: nvm, fixed it :3 though my all files are from the original 0.3.7 package, I dont know h...
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Hello people! Today while scripting, I found something weird... Some of you must be familiar with the DisableRemoteVehicleCollisions function (https://sampwiki.blast.hk/wiki/DisableRe...icleCollisions...
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Well I guess only @admantis (Thanks for that) understood me. I'll try to play with all the functions above, and will tell you guys the method that worked for me. Thanks to all of you.
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Hello, a question just popped in my mind to make my script a bit more efficient(I guess so xd), but have no idea how to do this. I know the topic name isn't self explanatory so here's what Im thinking...
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Quote: Originally Posted by Sew_Sumi You are actually wanting to sync it, and it is in the same method as the gl_realtime... The only difference is that the checking of the servers time is...
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I guess I explained a bit wrong. Well using Код: new hours, minutes; gettime(hours, minutes); SetPlayerTime(playerid, minutes); is fine to sync the player time with server time. Even gl_realti...
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What I can suggest to find the problem is, if its a large script, take 50 lines approx, and remove that part(or just comment it) and try to compile, if it crashes, un-comment those lines and comment t...
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Quote: Originally Posted by JaKe Elite Use gettime function and SetPlayerTime. E.G. PHP код: new hours, minutes;gettime(hours, minutes);SetPlayerTime(playerid, hours, minutes...
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Hello! First of all, I've been trying to set the server time go as real time. What I mean by this is 1 hour server time is equal to real 1 hour, 1 minute of server is equal to real 1 minute and 1 se...
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Quote: Originally Posted by GaByM You have forgot the "\" after the first line. But this won't solve the problem because lines in PAWN can't have more than 512 characters even though you s...
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nope bro, still the same.
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Quote: Originally Posted by GaByM https://sampwiki.blast.hk/wiki/Dialog ShowPlayerDialog takes 7 parameters, you haven't mentioned the 2nd button of the dialog, if you want to be empty ad...
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umm nope brother, still getting those errors, and what did you change in this code? just added the "else" at one place and "" to remove those warning, right?
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I was making a "cmds" dialog, which will automatically detect the player level and display the available commands, till level 2, i was going good, from 3rd level, I get an error which i couldn't to re...
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Quote: Originally Posted by Arthur Kane Just replace it with empty quotation marks. (i.e: return dcmd_box(playerid, "") Thanks alot bro.
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for example, there is a command box(dcmd), and I want another command that does the same thing, I can use "return dcmd_box(playerid,params);" and it works properly, but when I want a dialog to execute...
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Quote: C:\Program Files\Rockstar Games\GTA San Andreas\SAMP\Server\gamemodes\AdminPlugin.pwn(349) : warning 217: loose indentation It's a warning, and to remove that warning, remo...
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Thanks for your help guys, I've found a way to disable the required commands in ZCMD and yep Quote: Originally Posted by mongi You should link them I have merged 2 script into 1 which ...
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Quote: Originally Posted by FuNkYTheGreat Oops i missed brackets, Код: public OnPlayerCommandReceived(playerid, cmdtext[]) { if(AccInfo[playerid][JailTime] != 0) { SendClient...
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Quote: Originally Posted by FuNkYTheGreat Код: public OnPlayerCommandReceived(playerid, cmdtext[]) { if(if(AccInfo[playerid][JailTime] != 0)) { SendClientMessageEx(playerid,-...
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