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I'm not 100% sure it works PHP код: if(dialogid == RADIOMENU+1 && response)     {         new link[32];         format(link,32,"%s",inputtext);         ...
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Quote: Originally Posted by Cubie Code? a simple example PHP код: roads[0] = CreateDynamicObject_FR(19650, 2476.074707, -1690.993530, 12.124689, 0.000000, 0.000000, 0.000...
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Well, i made some roads in the ventures and everything went very well. Now, i wanted to change them to textured objects and strangely the objects disappeared, technically none of them appear, in the s...
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Easy, first you enter this web: https://imgur.com/ Later, you add the image by clicking on the option new post: Later, copies the link that will show you on the right side you look for the imag...
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Nice man, simple for servers roleplay.
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Quote: Originally Posted by Banditul18 https://code.visualstudio.com/download As far i can see there is 32 bits versions Oh, thanks man
15,920
very good my friend. stop, there are no versions for 32 bits? I have 32 bits
15,920
MERRY CHRISTMAS FOR ALL
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Well, i have a serious problem with my old account of this forum. I saw the activation links in my email, but nothing works. What I can do? Thank you.
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Hola, quiero pedir una ayuda o consejo sobre el plugin streamer. El problema es que al subirlo al host(.so) todos los objetos dinбmicos suelen tener muchisimo lag al pasar cerca de ellos, al contrari...
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Quote: Originally Posted by GlobitoPawn En el callback OnPlayerClickTextDraw, estб una definiciуn llamada INVALID_TEXT_DRAW, es una funciуn que se llama al presionar la tecla escape. Lo...
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Tendrнa que preguntar primero mi tema, їCуmo podrнa cerrar textdraws selectivos con la tecla 'ESC'? Sй que no existe ninguna key para esto, asн que lo he visto en varios servidores roleplay y m...
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Quote: Originally Posted by Romero837 Los textdraws con [playerid] vendrнan siendo playertextdraws y tienen su propia estructura, estos textdraws tienen que se cargados aparte que los dem...
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Quote: Originally Posted by Romero837 No te estбs explicando muy bien, їpodrнas mandar un ejemplo de un textdraw que bugee todos los demбs? Y en que callback lo pones. En ongamemode...
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