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Is there some functions or ideas that can prevent vehicle streaming for some specific player?
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Hi! My server have crashed several times. I activated crashdetect and -d3, and this is output: Code: [18:58:18] Server crashed while executing MODE.amx [18:58:18] AMX backtrace: [18:58:18] #0 00000...
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I only use SetPlayerHealth(playerid, 0); in the gamemode and i get that error. And yes, in this FS, that weaponid is defined - #define WEAPON_UNKNOWN 55
33,421
Hmm, on that line there isn't issuerid, or i miss something? Код: if(!ignore_armour && weaponid != WEAPON_COLLISION && weaponid != WEAPON_DROWN && weaponid != WEAPON_CARPA...
33,421
For some reason, i have problem with killing player(setting player health to 0) There is log: Код: #0 00048ee0 in InflictDamage (playerid=5, Float:amount=0.00000, issuerid=65535, weaponid=55, bod...
33,421
There is a lot of players who use that fps limit for "speed". I want to increase FPS limit to all players, so they can't abuse that. Thank you a lot, i will try with that GetPlayerFPS!
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1) Enter command in the player's name? (More precisely - /fpslimit ) 2) Set setting(fps limit) to all players on connect? Or is there any function which will set player's FPS limit?
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Is there any function for vehicle that can pass through other vehicles? (like trains) Thank you!
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Log: Код: [08/02/17 16:27:57] [ERROR] error #1064 while executing query "INSERT INTO `users` (`PlName`, `PassWrd`, `Level`) VALUES ('John', 'passwd\', '1')": You have an error in your SQL syntax; ...
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A few days ago, I decided to switch to the mysql system from Y_INI. I read on the forum that mysql is faster than Y_INI system, but that's not the case. I create one timer which saves just 1 variabl...
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When I create train, it automatically creates 3 trailers(wagons), and automatically attach them to the train. Problem is when i destroy train, trailers aren't destroyed. When i try GetVehicleTrailer...
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And what cause huge packetloss? Script or VPS?
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Quote: Originally Posted by ALiScripter Can you explain more or show us the crash log? Listen, there is no crash, just in serverlog print this: Код: [14:52:22] [part] Nikola_Maleno...
168
At certain moments, it happens that 10-15 players crash. (Server prints that they crash), but in their chat: "Server is restarting," what could be the problem? (There is no lag, all of them have ping ...
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Quote: Originally Posted by sammp That's fine, it will run quicker than saving everything. However, I suggest if you haven't already, to have a function that saves all stats every couple o...
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Because vitrual world is one thing, interior is second.
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When i enter to the transfender for lowriders, my car dissapear... Is there any fix? I found problem Код: public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { if((newinterior...
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When 1 player connect his NPC on server, server crash. Log: Код: [23:36:07] [connection] 127.0.0.1:15808 requests connection cookie. [23:36:08] [connection] incoming connection: 127.0.0.1:15808 id...
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