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All it shows is the starting the debugging, nothing else: http://i.imgur.com/u7yFugw.png
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Just tried it, but now, if I do have vehicles, it won't show the dialog, just shows no dialog nor any text or anything
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pvStatus is just a thing that will check if the vehicle is in use, so like pvCarID will contain the CreateVehicle on creation and keep the car ID in it, then the pvStatus is to be so when it checks, i...
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Quote: Originally Posted by Hansrutger Where does "owner" come from in Код: if (!strcmp(PlayerVehicle[i][pvOwner], owner, true)) After looking closer at this, you must have either bee...
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Hey all, So I was working on a /vehicles command which shows you all the vehicles you own, but when I had bought the vehicle and used the command it said that my character doesn't own any vehicles, y...
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Quote: Originally Posted by Jefff This should work pawn Код: stock GetRandomPlate(new_plate_string[], s_size = sizeof(new_plate_string)){    format(new_plate_string, s_size, "%d%s%s...
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I can't get the layout right, I'm not sure how it's meant to be layed out and I've tried looking at some posts on the SAMP forums but I can't understand them that well as it takes me a bit to actually...
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I should've mentioned this but I'm trying ot create this: pawn Код: stock GenerateRegistration() //states the name of the stock{    new registration = random(9999); //Generates a number out of ...
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This isn't what I mean, I want the plates to be random (I didn't know it was the belgian format, I just made a random one from a U.S plate I saw). I want it so first it checks if the plate is in the d...
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Hey all, So i was trying to create a custom car ownership system and once I had finished it I added a random number plate generator, but with this I want it to search the database so it doesn't repea...
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Thank you! But I will be posting up another screenshot of a Fire Station I'm making for a server, also I'd like to just say as well if anyone has any feedback on how I could improve the mapping let me...
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Red County Fire Department Station One - Blueberry So I was working on some maps in Blueberry so I decieded to create a Fire Station in Blueberry. The station includes two bathrooms, bedroom, living ...
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Quote: Originally Posted by Sew_Sumi You could make both MedicMessage and MedicCheckpoint into one, and simply use one function to do that. It's not clarifying the issue though. I adde...
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I suggest this. I use MySQL myself for my scripts, and what I do is I move the .dll to the servers MAIN directory, as when it starts up it will detect the file in that folder and work properly, give ...
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After reading that, I thought that would be the case for you so I have created a code you can use which was based off the codes I saw in your main thread, it will randomly select one explosion, then u...
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Tested it and it works! Thank you I would have never seen the for statement being the problem to the saving of my script!
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pawn Код: enum ptInfo{    ptModelID,    ptBone,    Float:ptPosX,    Float:ptPosY,    Float:ptPosZ,    Float:ptRotX,    Float:ptRotY,    Float:ptRotZ,    Float:ptScaleX,    Floa...
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PlayerToyInfo[playerid][x][ptBone] = cache_get_field_content_int(0, bstring); This is the code it says is out of bounds
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Hey guys, I worked on a toy system, but I don't get what is wrong iwth this but I had finished working on it, tested it and it has problems loading and saving the system's, like I don't get what's wr...
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