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Quote: Originally Posted by Alexis17 Use of base paths.pwn, but that does not mean anything, my include was the first one released with the modern plugin. Then, atleast refer back to th...
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You are multi-threading stuff in a well let's say single threaded enviroment. Unexpected behaviour and race conditions are guaranteed as long as you do synergise them together properly. You shouldn't...
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Good, but why create multiplie plug-ins for every single hashing function? Would be waaaays more useless if you would make a generalized cryptographic plug-in.
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Calm it down. IF then you're only able to drop non-dff files, SA-MP itself doesn't treat it as a executable. Like I said the only apparent way would be some sort of exploit in the file format itself ...
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Quote: Originally Posted by maksicnm Fake extension Reading the file != parsing & loading a PE. You could say that they could exploit it to execute arbitrary code.
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Quote: Originally Posted by RazorGuigo Oks, how bad about colors, I would love the new colors 3 & 4, But on the vehicle, I think if you create the vehicles for the player, and create...
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Did you try to compile it by yourself? Maybe some other points on that post work for you also: http://forum.sa-mp.com/showthread.ph...52#post3844652
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Quote: Originally Posted by AbyssMorgan Is possible to add: PHP код: SetVehicleRotationQuat(vehicleid, Float:w, Float:x, Float:y, Float:z);  for occupied vehicles. I like...
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Do you have any skin mods? The crash that is happening is at stage of rendering/transforming the atomics(renderware stuff) and is probably DFF related. It's also possible that vehicles cause this, be ...
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Quote: Originally Posted by IstuntmanI Also, because it is based on memory address pattern finding, are you sure are you that it will work in every version ? It can't break if major change...
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Quote: Originally Posted by Tamer T The possibility to set the server stream distance for one player would be nice, if possible. Would be nice yeah, but as far i know there's no piece o...
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Quote: Originally Posted by KyleSmith Thanks Can you remove the debug msg on hiding the HUD. Also can you tell us how to find the numbers and what they do? Example, this is the HUD on...
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Quote: Originally Posted by kurta999 Nice idea, but it's too hard for me (yet?) and won't be perfect solutin. That's just debug functions, useles. Thanks for reporting siren state bug...
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well, the visbility of the "AFK" Icon is not controlled by the server. The Client decides if he is afk (based on the last update he received from the other player). About the Head Direction, it's stor...
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Quote: Originally Posted by steki. That would be ultra useful if you could change people's coordinates and sound volume in the room they're in. - PLEASE - It's not really possible, 3D S...
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Quote: Originally Posted by maddinat0r Thank you for your help! I just released v0.6.1 with all those fixes. Here is the changelog and download. Thanks for the fix, but theres still a p...
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