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ADDED NOTE: I've got the rtrailer attaching to the main trailer, but the attachtrailertovehicle is confusing me, as when the trailer attaches to the other, the front of the 2nd trailer is inside the ...
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Can anybody help me on this? I'm needing it for my next update which was dated for today. But it's having to be put on hold until I can solve this. I appreciate any help!
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Alright, so i've spent the past few hours trying to figure this out. I'm trying to make a system so I can latch multiple trailers to one truck(I believe it's called a Road Train when you tow multiple ...
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Personally, I find it neater if your first set of opening/closing brackets are indented, it also makes it easier to find things if you're scrolling through the script. (Which doesn't really make a dif...
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Or change the speed of the object, as 0.15 is the time it takes to move from the CLOSED position, to the OPEN position. Change the number from 0.15 to 5.0, and try that. Example: MoveObject( Vartai,...
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I've searched around, and can't seem to find a proper download, but ******' topic is in the link, which does have a few links under the Download section, but i'm unaware if it's an active download. ht...
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The above replies should have fixed the defines, but the "error 001: expected token: "-string end-", but found "-identifier-" issue is usually caused by a string(Which for some reason the compiler doe...
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My browser froze and double posted, my apologies. Trying to find how to delete this >.>
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Make sure you have the proper includes. Also for the one who said he can still use it: You cannot use the script in game if it gives errors, it won't work. You can infact, use the script in game if i...
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Just noticed the second command you posted isn't for buying the cars, that's for selling them. You have a dialogue set up for buying cars, find that dialogue and edit the prices in the dialogue. Or p...
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How silly of me, thank's for the help! Note to self: No more scripting while sleepy. Just for making me be able to go to sleep sooner, i'l give you a +rep :P I've got class in 3 hours.. I've been scr...
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I've made a filterscript for roadblocks, and it's working fine with CMD:rc (Which is remove cone), and CMD:cone [1-6](Which places it), but after some bug testing i see that if someone breaks the road...
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I'm currently trying to make a filterscript where on command, if you are near a specific trailer, that trailer will be attached to the current vehicle being driven(Unless it's a bike/plane etc). I've ...
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Quote: Originally Posted by MpK It's as simple as preventing two objects overlap on the same level with the same inclination. So do not blink. So i would just simply lower one object by...
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Quote: Originally Posted by saawan i can fix it. But am not sure how accurate it comes, coz you are saying to move it to a much particular place. I should calculate the coords differences....
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Ok, so basicly, i'l keep it short. Our entire list of files were leaked by someone, he has been fired and removed. But, the files are up on a new server, aswell as their forum, they have the entire B...
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Quote: Originally Posted by MpK I see flashing textures for be a final version. But the map is correct 8/10 What do you mean flashing textures? Like when there's 2 objects over eachothe...
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Updated with the final version video, aswell as the code.
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Quote: Originally Posted by MpK Ok but where codes? I'l post them once i fix the objects that are bugged.
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