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I realized if I use the following codes, the server will get crashed:-
pawn Код:
public OnGameModeInit(){ Streamer_VisibleItems(STREAMER_TYPE_OBJECT, 800);}public OnPlayerDeath(playerid, kil...
93,713
It's impossible to detect object collision in sa-mp.. but, by using Kye's Map Andreas plugin, you can detect the ground coordinate.
122
pawn Код:
CMD:pay(playerid, params[]) { new otherid, cash; if (sscanf(params, "dd", otherid, cash)) SendClientMessage(playerid, 0xFF0000AA, "Usage: /pay [ID] [Cash]"); else ...
220
wow, epic map, I'm gonna use this on my server, for sure. Good job
435
Quote:
Originally Posted by FireCat
Hahaha I thought it had something to do with monkeys!
Good job
I was thinking the same thing lol..
nice job
235
maybe you should use this:
pawn Код:
GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance){ new Float:a; GetPlayerPos(playerid, x, y, a); GetPlayerFacingAngle(...
102
wow thanks a lot!
2,503
Try RemovePlayerFromVehicle before using DestroyVehicle
286
no, it's not a bug,
try this
Код:
stock setbackpack(playerid)
{
new myobject;
myobject = SetPlayerAttachedObject(playerid,0,1550,1, 0.021072, -0.150887, -0.019364, 1.896152, 88.398200, 0...
82
Thanks, this is very useful thread
20,538
Did you record this by using Hydra? btw it's really nice lol!
269
Wow! This include would be useful for my server, thanks!
1,374
Quote:
Originally Posted by Crazymax
the expanded expanded version lol, btw is there no GetVehicleInterior? weird
This is SetPlayerPosEx, it's not SetVehiclePosEx. Btw good job for your...
812