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I realized if I use the following codes, the server will get crashed:- pawn Код: public OnGameModeInit(){    Streamer_VisibleItems(STREAMER_TYPE_OBJECT, 800);}public OnPlayerDeath(playerid, kil...
93,713
It's impossible to detect object collision in sa-mp.. but, by using Kye's Map Andreas plugin, you can detect the ground coordinate.
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pawn Код: CMD:pay(playerid, params[]) {     new otherid, cash;     if (sscanf(params, "dd", otherid, cash)) SendClientMessage(playerid, 0xFF0000AA, "Usage: /pay [ID] [Cash]");     else    ...
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damn, this is really nice good job 10/10
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wow, epic map, I'm gonna use this on my server, for sure. Good job
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Quote: Originally Posted by FireCat Hahaha I thought it had something to do with monkeys! Good job I was thinking the same thing lol.. nice job
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maybe you should use this: pawn Код: GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance){    new Float:a;    GetPlayerPos(playerid, x, y, a);    GetPlayerFacingAngle(...
102
Try RemovePlayerFromVehicle before using DestroyVehicle
286
this is great! thanks for sharing
1,809
no, it's not a bug, try this Код: stock setbackpack(playerid) { new myobject; myobject = SetPlayerAttachedObject(playerid,0,1550,1, 0.021072, -0.150887, -0.019364, 1.896152, 88.398200, 0...
82
Good job for your first map!
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Did you record this by using Hydra? btw it's really nice lol!
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Wow! This include would be useful for my server, thanks!
1,374
Quote: Originally Posted by Crazymax the expanded expanded version lol, btw is there no GetVehicleInterior? weird This is SetPlayerPosEx, it's not SetVehiclePosEx. Btw good job for your...
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