Cash decrease when respawn - Printable Version
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Cash decrease when respawn -
Robbin237 - 29.04.2009
When you died, and respawn, your cash will be like this:
Before death: 10000
After death: 9900
Means theres 100 dollars gone. I can't find anywhere in all my scripts where theres a line that gives you -100 cash.. Is this scripted into SA-MP if yes, how do we fix it?
Thnx
Re: Cash decrease when respawn -
Andom - 29.04.2009
I hate it to, very anoying! try this:
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(playerid, 100);
return 1;
}
-100 + 100 = 0
So if you have 10.000 and you die, you will get -100, then +100, and you have 10.000 in total.
Re: Cash decrease when respawn -
Robbin237 - 29.04.2009
Thanx, but im wondering if there is another way, since now its even more anoying that its decreasing and then INCREASING the amount :P
Re: Cash decrease when respawn -
member - 29.04.2009
I had that exact same problem as well lol. I searched all my code, removed filterscripts one-by-one, tried different combinations etc and still couldn't find it.
I found that the only fix for that was to add GivePlayerMoney(playerid, 100); under OnPLayerDeath, as Andom had mentioned above.
That should sort it out, but i'm frustrated as to where this suddenly came from.